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Dice Izan - A derpy Glass Cannon of an RHG

Started by: Phaxtolgia | Replies: 18 | Views: 6,393

Phaxtolgia
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Nov 15, 2015 5:08 PM #1416028
[CENTER]DICE IZAN

Image
New image coming soo---.... umm later. XD


Age: 19 <---(He lives his own time, so it's 2016 for him.)
Birth Date: January 9th, 1997
Color:
Body: #777777 (Gray)
Hair: #ffffff (White)
Eyes: #000000 (Black)
Border (Optional): #0000ff (Blue)

Abilities & Weaknesses:
NOTE: Weaknesses are highlighted in ORANGE.
Physical Attributes (Click to Show)

Statistic Attributes (Click to Show)


Spoiler (Click to Show)
ow-white element capable of giving people superpowers, but with a high "chance" of death. Those that survive are granted a "type" of Dnomaid. For instance, a fire type Dnomaidist has Ravers (or Dnomaid abilities) that pertains to fire, or mirror type Dnomaid has abilities related to reflection. What's unique about Dnomaid is it evolves based on the user's activity. Additionally all Ravers have some kind of cost, such as energy or "mana" for instance. In Dice's case, his Ravers have some kind of cooldown, and can't have more than one active simultaneously.

-Mustika pointed out a missing detail about what Ravers are. Thanks. :P-

================================================== ==================================================



  • Telekinesis - Grabs objects with his mind, but ONE OBJECT AT A TIME. Requires more focus with heavier and larger objects. Emits telekinesis via one or any of his hands. Can use on any object as long as it's in his 5 meter radius.


  • Kinetic Wall - Makes a transparent circular wall that stops projectiles, then shoots them off upon being triggered so from Dice. Always lands on it's center. Only one at a time. (COOLDOWN: 8 SEC)


  • Rocket Velocity - Shoots out a rocket-like projectile that pushes people or objects away from the center in a 1.5-meter radius on wherever it lands. Can also use this to “rocket-jump” (i.e. shooting at the surface below you to use the force given from the source to propel in whatever direction Dice wishes.)(STORES 1 ROCKET VELOCITY CHARGE EVERY 2 SECONDS, 5 CHARGES MAX.)


  • Teleport - Pretty self-explanatory. Can teleport as far as 8 meters. (COOLDOWN: 6 SEC)


  • Space Tension - Shoots a black-and-white static-like projectile that freezes enemies for 6 seconds, even in midair. Cancels out once something or someone touches the frozen victim. (COOLDOWN: 20 SEC)

Victims hit with this will emit black-and-white TV static from their body.

ALTERNATIVE: Omni-effect - Affects how Ravers behaves (with exception of certain Ravers such as Telekinesis and Teleport.) Should Dice charge up one or any of his Ravers, it activates respective Raver within a 2.5-meter radius surrounding Dice, thus affecting anyone in range based on whatever Dnomaid he used. (Except Dice himself.)


  • Kinetic Field - Generates a sphere surrounding Dice instead of a circle.(COOLDOWN: 30 SEC)

  • Rocket Force - Unlike Rocket Velocity, only has one charge, then will have to wait for cooldown. (COOLDOWN: 5 SEC)

  • Spastic Tension - (COOLDOWN: 50 SEC)


[/spoiler]

About/Story:

DNOMAID (name of the story Dice is in.) (Click to Show)

Act 1 Summary: How Dice discovered his Dnomaid (Click to Show)

Dice wakes up in some kind of doctor's appointment room, or some prison cell of some kind. The doctor in the same room demands Dice to refrain from moving as he departs for “some supplies.” Dice decides to disobey and get off his bed upon the doctor’s departure, and shuffled through the counters, cabinets, and files. A Hispanic man, in a similar room as Dice and just right across the door, spots Dice and tells him that they need to bust out of this place, because the place is hell. As the doctor walks his way back to Dice's room, he finds a knife in a cabinet, then hesitantly stabs the doctor to death by surprise.

Blood stains on Dice's hands and clothing, then his hands begins to shake in terror, as he never ended a human life before. Dice tries to keep calm and unlocks the door with the key from the doctor's corpse, then unlocks the Hispanic man's door as well. Before they ran Dice's new companion tells him that his name is Dax.

As Dice and Dax escapes the building, they encounter an RPG shooter. Just when they thought they’d end here as the rocket propels towards them, Dice stick out his left hand, turns back, and shuts his eyes… and sees that Dice is telekinetically holding the rocket. He then rotates the rocket then shoots it back at the RPG shooter.

Along the way they also freed an inmate named May, an Aura type Dnomaid user.

As Dice, Dax, and May walk into the forest the building was surrounded in, Dice questions how they got their powers. Dax said the doctors injected him with some strange, shining white liquid, and had to deal with massive pain all over his body. May says her "doctor" said they injected into her in her sleep. Dice concludes the same thing must've happened to him. Dax and May pondered about what to call their power. Dice jumps in and says we should call it "Dnomaid." They thought it was somewhat an unusual name, but they accepted anyways. Soon they discuss about what they'll do next.

Fortunately for the party, they ran into a familiar highway, and May jumps to conclusion that this is where they part ways, return home, and meet again another time. Dice however says he can't return home because... He was never clear about what he told to May. Dax says his place isn't safe for him anymore. At this point it seems there's no choice but for Dice and Dax to rest at May's house for a few days.

After arriving at May's house, May and his older brother, Konny, sets up the bedsheets for Dice and Dax.

4 days passed since the escape. As Dice was carrying groceries, he bumps into a girl named Elina. She talks about how she saw what Dice, Dax, and May has done to the Insanita, explains about Dnomaid, Insanita, and Salvanitive, then tries to convince Dice to join Salvanitive somewhat hesitantly and reluctantly. Dice rejected the offer, and slowly walked away, thinking it's a trick to trap him. Elina warns Dice how Insanita will be constantly after Dice, Dax, and May, and a significantly bigger threat is coming. This only causes Dice to panic and run from Elina, assuming she's the enemy.

Elina then traps Dice in a rocky box made from the crust of the earth, then asks Dice why he ran away. Dice confesses to Elina how he thinks she's merely a fraud, especially about Salvanitive. Elina tries to convince Dice for some time, then threatens Dice that she'll leave him here, trapped underground in a box, in a crude, childish tone. Dice fights back and prattles, unarmed and inexperienced, then gets easily knocked out by Elina's Earth type Dnomaid.

Dice wakes up with a hard headache and once again, finds himself at an unfamiliar location. An old man, looking like a former military general, tells Dice to get up and escorts him through the small and well hidden base of Salvanitive. Meeting new friendly and terrible people, especially their purpose, Dice is fully convinced, and was given an offer by the old man to join Salvanitive, and accepted the offer.

The old man introduces himself as Den and gives Dice a request to also recruit Dax and May. There Dice begins his real story.
[/SPOILER]
[SPOILER=Act 2 Prologue: How Dice gets into RHG]After Salvanitive wiped
Person McPerson

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Nov 15, 2015 8:05 PM #1416072
Wow, that's a good demo actually. Even though it was actually only 10 seconds long because you wasted time talking.
Phaxtolgia
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Nov 15, 2015 10:50 PM #1416092
Quote from Person McPerson
Wow, that's a good demo actually. Even though it was actually only 10 seconds long because you wasted time talking.


I realized I screwed up my character attempting to do a roll, so I decided to make fun of myself for that. XP
Phaxtolgia
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Dec 2, 2015 5:26 AM #1419906
I don't mean to double post but bump. :L

Updated story to have a concised version on Act 1. If requested I'll make a curtailed verison of Act 2 Prologue as well. Also other RHGs I face MAY not only become a recurring character in the story, but also in the animation as well. The story will progress as Dice faces more RHGs in the future. :D

Also I "removed" a weakness.

Some abilities has been renamed as well.

Feedback is appreciated. :3
BlindEite
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Dec 2, 2015 1:18 PM #1419987
Nice RHG, the demo seemed a tad stiff. <- Thats about it, Good luck battling ^w^
ALYKAI
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Dec 2, 2015 7:09 PM #1420168
NICE, But you need a bit more polishing.
Person McPerson

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Dec 2, 2015 11:45 PM #1420206
Quote from Superterry
I realized I screwed up my character attempting to do a roll, so I decided to make fun of myself for that. XP


hahaha. XD

That's not funny... it's absolutely hilarious!
Phaxtolgia
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Dec 3, 2015 4:14 AM #1420303
Quote from BlindEite
Nice RHG, the demo seemed a tad stiff. <- Thats about it, Good luck battling ^w^


Quote from ALYKAI
NICE, But you need a bit more polishing.

Thanks all. This is literally only my 4th animation I made thus far, so I'm not too surprised I got such feedback. :L
No-El
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Dec 3, 2015 5:07 AM #1420314
Really nice demo and character. Your demo just looks kinda stiff and some of the movements look unrealistic. But with a bit of practice I'm sure those will be nonexistent. Good luck with your future battles btw.
TerrainFormer

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Dec 3, 2015 8:12 PM #1420594
Awesome Demo and character! but, it looks like it was made in stick nodes (which is fine) and the movements look smooth but unrealistic. But i'm pretty sure u will get better! :)
Phaxtolgia
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Dec 4, 2015 1:15 AM #1420643
Quote from TerrainFormer
Awesome Demo and character! but, it looks like it was made in stick nodes (which is fine) and the movements look smooth but unrealistic. But i'm pretty sure u will get better! :)

Stick Notes? What's that? :L
Person McPerson

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Dec 4, 2015 5:50 AM #1420689
Quote from Superterry
Stick Notes? What's that? :L


Stick NODES is an animation program.
Xyskal
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Dec 4, 2015 11:48 AM #1420722
Commonly used on mobile devices. It's like pivot for phones and stuff.
TheLordAndSavant
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Dec 4, 2015 12:23 PM #1420727
I like this guy, but in your demo, the sticks seemed to be.... Sticks. They didn't look like they were humans fighting. It was still smooth though, and your concept is good.
Person McPerson

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Dec 5, 2015 12:18 AM #1420849
Quote from TheLordAndSavant
I like this guy, but in your demo, the sticks seemed to be.... Sticks. They didn't look like they were humans fighting. It was still smooth though, and your concept is good.


Aren't they supposed to look like sticks?
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