Sans Simulator V0.3.0
Started by: GMR | Replies: 26 | Views: 18,396
Zero2Posts: 4,727
Joined: Aug 2009
Rep: 10
View Profile Well
Maybe that's too confusing, but you have to be moving to the right/left AND jumping in order for them not to hit you. If you instantly move left and right while not taking your fingers off of the left/right keys, they will not hit you but you will stay relatively in the same spot.
Do you think I should change that? I've had a few other people be confused by that as well. If I changed that to only moving OR jumping, then I'll get rid of the red obstacles I guess.
Or just stick to the original UnderTale concept and make the orange not hit you as long as your moving.
GMR2Posts: 3,411
Joined: Aug 2012
Rep: 10
View Profile Hm. Yeah. I guess so.
I dunno what to do with the red obstacles now though.
Zero2Posts: 4,727
Joined: Aug 2009
Rep: 10
View Profile Hm. Yeah. I guess so.
I dunno what to do with the red obstacles now though.
Keep it.
Red requires you to be off the ground while orange just needs you to move.
GMR2Posts: 3,411
Joined: Aug 2012
Rep: 10
View Profile But orange is just off the ground as well OR moving because jumping is moving. That's the problem you were having before, right?
Anyway, I updated it, removed them for now but left it in the code. I'll figure out what to do with it later.
Zero2Posts: 4,727
Joined: Aug 2009
Rep: 10
View Profile But orange is just off the ground as well OR moving because jumping is moving. That's the problem you were having before, right?
Anyway, I updated it, removed them for now but left it in the code. I'll figure out what to do with it later.
Red = You have to be off the ground AND move in order to evade
Orange = You just need to move in order to evade, IRREGARDLESS whether you're on the ground or air.
It creates variation.
GMR2Posts: 3,411
Joined: Aug 2012
Rep: 10
View Profile ORANGE= You have to be off the ground AND move in order to evade
RED= You just need to move in order to evade, IRREGARDLESS whether you're on the ground or air.
It creates variation.
That's how it was before. You mean switch the colors?
*EDIT* Well the Red you just had to jump but still, I see what you're saying.
Zero2Posts: 4,727
Joined: Aug 2009
Rep: 10
View Profile That's how it was before. You mean switch the colors?
*EDIT* Well the Red you just had to jump but still, I see what you're saying.
Wut.
Haha, why did you switch the colors
GMR2Posts: 3,411
Joined: Aug 2012
Rep: 10
View Profile *facepalm*
Whatever, I don't know if I should add the Reds back in but I'll think about it.
DarkFlameKLPosts: 17
Joined: Apr 2016
Rep: 10
View Profile Wow.. This game is amazing... the soundtrack is good.. the attacks are neat, I love by the first 3 minutes of the game! :D
GMR2Posts: 3,411
Joined: Aug 2012
Rep: 10
View Profile DarkZ Anims2Posts: 14
Joined: May 2016
Rep: 10
View Profile Well this game is very good
I love the soundtrack and I like everything Chara says when you die, especially the ":)". If you are gonna continue this game, maybe add a way you could fight back? that would be cool
GMR2Posts: 3,411
Joined: Aug 2012
Rep: 10
View Profile Probably not planned for this game, but I'm glad you like it!