Thnx for that,bro.
So in a fight animation,how do I make it look 'good'?
Because when I make a combat animation with stick figures,I don't really get why it looks so bad.
I'm trying to find someone who has done a lot of stick-figure combat animation using flash,and I wanna know
how to make the punches,kicks and other motions be natural,not stiff,like mine.
Thnx bro Btw
If "stiffness" is your problem, then it's most likely you're restricting movement to certain joints/limbs only. The solution to this is simple yet quite the task: Animate every joint/limb, no matter how small the movement. The only time you should make certain limbs stop is either the action calls for it or the scene calls for it.
Next up is the feeling that your actions are "natural". There is no one shortcut way to do this except constant observation and practice of said observations. First, if you want to animate a kick that feels like a kick, look up videos on that certain kick you want to animate. References are your best friend. Remember what I said on how all the limbs are always moving? Yes, this is where it applies. Don't just watch a video of someone kicking, OBSERVE the video of someone kicking. Take down notes of all the details for each limb and then, once you're done, animate it.
Naturally, your first try would feel awkward and it might not end up how you expected it to be but this is where you stop and look at where it looks wrong. Is it the arm? Is it the supporting leg? Did you put too much frames? Did you put too little frames? Keep practicing, studying, and observing.
Cheers~