3 vetos? That's pretty stupid imo.
If it is still 3 vetos, I will veto exile skelly and activefirewall because MY FIRST ROUND ISN'T EVEN A BROKEN ABILITY LEMEE HAVE IT GOSH. If you won't give me mine, to hell with yours.
Break the Game (A game)
Started by: Devour | Replies: 358 | Views: 24,962
Sep 23, 2016 6:38 PM #1461646
Sep 23, 2016 6:43 PM #1461647
Quote from WyzDMIf you won't give me mine, to hell with yours.
Meanie.
Well it looks like Exile, me, Skelly, and Wyz all lost our powers. What do.
Sep 23, 2016 6:48 PM #1461648
Quote from DevourThis isn't like Rumble where we'll be fighting and stuff. When combat starts, everyone attacks everyone at once. So you'll be hitting more than 1 person every round... it'll be 5 people at once, in fact ;)
But your power is fine, and it should function the same regardless lol. I'm just clarifying how the fighting will work
Gotcha. I'll
#Veto Exilement, ActiveFrame, and Skelly.
Sep 23, 2016 6:50 PM #1461649
Is it? The goal was for half the cast to get veto'd a turn. If that seems restricting we can either increase the bonus for being veto'd or just make two vetos and 4 powers a round. Opinions?Quote from WyzDM3 vetos? That's pretty stupid imo.
If it is still 3 vetos, I will veto exile skelly and activefirewall because MY FIRST ROUND ISN'T EVEN A BROKEN ABILITY LEMEE HAVE IT GOSH. If you won't give me mine, to hell with yours.
Sep 23, 2016 6:50 PM #1461650
hello darkness my old friend
@Devour 2 vetoes. 2 vetoes is fine. Please.
@Devour 2 vetoes. 2 vetoes is fine. Please.
Sep 23, 2016 6:55 PM #1461651
Personally i would love for more broken builds and more countering others in the next rounds, so yeah let's go with 2 vetos a round for now and let people speak up if they'd rather have 3
Sep 23, 2016 6:56 PM #1461652
2 seems good.
Vetos still stand:
#Veto Exilement and Skelly.
Vetos still stand:
#Veto Exilement and Skelly.
Sep 23, 2016 6:58 PM #1461653
Quote from DevourPersonally i would love for more broken builds and more countering others in the next rounds, so yeah let's go with 2 vetos a round for now and let people speak up if they'd rather have 3
Very much this, thank you.
P.S. With only 2 vetoes Wyz I'm not going to vote you. are you happy now
Sep 23, 2016 7:45 PM #1461662
Quote from GMRGotcha. I'll
#Veto Exilement, ActiveFrame, and Skelly.
is there a reason you're voting for me despite the fact that I already received 3 votes on that page alone?
had I known I would be going into battle with more than 1 ability I wouldn't have picked this one. but for some reason I don't expect you guys to let up on me regardless of what I pick, you guys are pissing away votes on me after I've already lost and it's only round 1 lol
Sep 23, 2016 9:11 PM #1461666
I just think the power you chose is better than others, and we're trying to eliminate the strong here. I was pretty sure that votes only got counted after a round end, correct me if I'm wrong Devour?
Sep 23, 2016 9:20 PM #1461669
Quote from DevourIs it? The goal was for half the cast to get veto'd a turn. If that seems restricting we can either increase the bonus for being veto'd or just make two vetos and 4 powers a round. Opinions?
I say reduce it down yeah.
The entire fun of this game is some effects getting through.
Quote from WyzDM
If it is still 3 vetos, I will veto exile skelly and activefirewall because MY FIRST ROUND ISN'T EVEN A BROKEN ABILITY LEMEE HAVE IT GOSH. If you won't give me mine, to hell with yours.
Well Wyz if you want I'll unveto you* if you unveto me?
*seeing as I need to drop back down to two
Sep 23, 2016 9:36 PM #1461674
Quote from GMRI just think the power you chose is better than others, and we're trying to eliminate the strong here. I was pretty sure that votes only got counted after a round end, correct me if I'm wrong Devour?
It only takes 3 votes to veto someone's power out of play. More than that and you're wasting your vote. The obvious bandwagonning makes me want to make a good explanation for your vote required for it to count.
CURRENT VOTES:
Exile: #veto Wyzdm
#veto activeframe
Hewitt: #Vote Exile and Wyz.
Wyz: exile and skeletonxf
ActiveF: #veto Exile
#veto Skelly
GMR: #Veto Exilement and Skelly.
Skeleton: Wyzdm and ActiveFirewall
That's 4 votes for Exilement, 3 for activefirewall, 2 for Wyzdm, and 3 for Skelly.
It makes me realize my math was wrong. Potentially, we could have 4 people veto'd in a round even with 2 votes per person.
That is fine for this round since I've changed things enough... but every following round will be just 1 vote per person! Not only does it mean that only 2 people will be veto'd, but both votes will need to be coordinated with everyone. That should let more ridiculous powers through and require thoughtful voting instead of bandwagoning.
Sep 23, 2016 9:44 PM #1461676
Quote from GMRI just think the power you chose is better than others, and we're trying to eliminate the strong here. I was pretty sure that votes only got counted after a round end, correct me if I'm wrong Devour?
I'm having a hard time figuring out which part of this justifies voting for someone who already has 4 votes against them
Sep 23, 2016 9:57 PM #1461679
Quote from ExileI'm having a hard time figuring out which part of this justifies voting for someone who already has 4 votes against them
Juuuust in case 2 other people change their mind after I go to sleep obviously :)
You're right and so is Devour I think further vote reduction will be very good for the game.
Sep 23, 2016 10:36 PM #1461690
Quote from GMRGotcha. I'll
#Veto Exilement, ActiveFrame, and Skelly.
Let's get em tiger.
ActiveFrame you should come aboard with us.