Break the Game (A game)
Started by: Devour | Replies: 358 | Views: 24,962
Skeletonxf2Posts: 2,706
Joined: Aug 2013
Rep: 10
View Profile Lol no I'm not, that's just a thing Hewitt suggested. I don't know how to use excel for math things :y
Omg why didn't you say earlier I would have never gone into decimal places otherwise.
If you guys let me have this power I will use my next one to simplify the maths for Devour.
DevourAdministrator1Posts: 9,916
Joined: Apr 2008
Rep: 10
View Profile Lol because i never said I was in the first place. I guess i could have made it clear after Hewitt made the suggestion, but in the end it's better to just go with what the game dude says :p
GMR2Posts: 3,411
Joined: Aug 2012
Rep: 10
View Profile #Veto Skele
Sorry, but someone's gotta go.
Skeletonxf2Posts: 2,706
Joined: Aug 2013
Rep: 10
View Profile Well then I have two rounds to get back at GMR instead of one.
GMR2Posts: 3,411
Joined: Aug 2012
Rep: 10
View Profile WyzDM2Posts: 2,265
Joined: Jan 2013
Rep: 10
View Profile Oh snap.
Time to be thinking hard bout that next round power up.
DevourAdministrator1Posts: 9,916
Joined: Apr 2008
Rep: 10
View Profile The results are in!
ActiveF:
Allahu Akbar - #veto Hewitt
Skele: Veto hewitt as well
Exile: I'll veto active again
Hewitt: #veto Skele
Wyzdm:
#Veto Skele
GMR:
#Veto Skele
It looks like Skeletonxf alone loses his power this turn, with Exile graciously allowing Hewitt to keep his! The power list currently looks like this......
Wyzdm(600 HP):
5 attack damage
-"Born to Rage- Add 20 Attack to your attack if your were also hit in the same round."
Born to Run: For every 20 damage given, gain 2 HP at the end of the turn.
Born to be Wild- If Wyzdm is targeted directly by another player's power during a turn, inflict double attack damage (for that turn only). If the ability would prevent you from attacking, it's negated.
ActiveFirewall(600 HP)
15 Attack Damage
In the event of Active's death, everyone immediately gets a their damage increased by 10x.
Skelly (600 HP)
15 Attack Damage
Skips attack in 1st round. Skeleton gains attack damage = to half the damage recieved (before reductions) counterattacks those who hit him. Only attacks those who hit him afterwards. Damage is normal after.
Exilement (600 HP) (DEAD MAN'S SWITCH)
10 Attack Damage
Once I drop below 50 HP I gain a protective shield that absorbs all incoming damage for 3 rounds. At the end of 3 rounds all absorbed damaged is reflected onto a random player, and the shield breaks.
Gain an additional point of damage per round for every 5 damage received
GMR (600 HP) (SHIELDED BY HEWITT)
5 Attack Damage
Shield Breaker: When hitting multiple enemies, do double damage to shields.
Last Breath
If killed, the killer is brought down 50% of their max HP, (but won't go lower than 1HP)
The Attack Fairy
Gives every player 20% increased attack except Skeletonxf. GMR gets 35% more rather than 20.
Hewitt (600 HP)
5 Attack Damage
Body shields a random player, taking 50% of their damage until he falls to 50% hp. Can't do anything while shielding.
Dead Man's Switch
Hewitt has primed a victim. In the event of his death, that victim will incur 70 percent damage of his current HP. He cannot target himself. Actual priming starts when the next round begins that this is not veto'd
Bling Bling Shiny Ring
Hewitt is a pimp now. And as such, everyone is required to marvel at his giant bajillion-dollar jewel-encrusted sparkly ring that one cannot just look away from. For as long as Hewitt is in the game, all attacks directed at him have a 50% chance of successfully hitting. Doesn't apply when meatshielding.
PM me your powers for round 4!HewittPosts: 14,256
Joined: Jul 2012
Rep: 10
View Profile I just have one question to everyone for Round 4: Are you ready to party?
Lol because i never said I was in the first place. I guess i could have made it clear after Hewitt made the suggestion, but in the end it's better to just go with what the game dude says :p
I actually think that's kind of a lowblow. Even if it advantages me. Or did you allow it because it was part of the game's strategy to convince people your arguments were sound?
DevourAdministrator1Posts: 9,916
Joined: Apr 2008
Rep: 10
View Profile A low blow how? The only thing Skele would have changed is the decimal places for his stuff, which doesn't really effect how strong he is lol
HewittPosts: 14,256
Joined: Jul 2012
Rep: 10
View Profile Oh okay in that case boo hiss lolsorry Skele
WyzDM2Posts: 2,265
Joined: Jan 2013
Rep: 10
View Profile yeah Skele I come to these forums to keep my nose out of my calculus textbooks, jeeze.
time to play them cards.
HewittPosts: 14,256
Joined: Jul 2012
Rep: 10
View Profile Oohhh Wyz, so you do calculus? What's your profession / college course?
WyzDM2Posts: 2,265
Joined: Jan 2013
Rep: 10
View Profile Actually was a smart remark, but I did computer engineering for 2 and 1/2 years.
Maybe we should make a calculus power that surrounds skele so it confuses him irl and ingame and he hits himself?
Skeletonxf2Posts: 2,706
Joined: Aug 2013
Rep: 10
View Profile I think you have more important threats than me to deal with now.
WyzDM2Posts: 2,265
Joined: Jan 2013
Rep: 10
View Profile I think you have more important threats than me to deal with now.
tbh I do. but I have a plan.
the main issue I have is how I want to carefully design myself like a character with flavor yet clutch victory while having power but not too much power or vote overpowered powers cause I'll get veto'd and then not win while trying to win and still have a chance to not win anyway.