After round 5 vetoing everyone playing will also get a chance to vote on the player who has the most character-y powers. They gain a bonus 1 health to start the game. This is weak so you don't want to vote tactically and is mostly to encourage you all to actually build up a character instead of stringing together thematically unconnected powers.
Is everyone super frustrated already at how much other players have messed them up? Are you frantically trying to decide on the best possible way to salvage victory with one power nomination round left to go? Well if you read the rules (and I did repeat this several times) we're not moving onto round 6 straight away. In fact I'm not even going to update the spreadsheet just yet for obvious reasons.
Now's the chance to sit back and think about who's been playing the coolest and making the most character-y character instead of trying to kill your fellow players. This is the chance to vote on something pretty harmless and the winner gains 1 extra starting hp. As we actually have a round where two players ended up on 1 and 2 hp respectively I figured I won't calculate the last round of powers just yet to prevent tactical voting here.
Each of you need to rank all players between 1st and 4th on the basis of who you think has made the most/best character out of their powers. This is mostly about theming and having a nice 'reward' for people playing 'properly' and also a bit of light hearted fun.
We'll be using
IRV if you're unfamiliar.
Edit:
Hang on
Whenever he gets attacked back, Firewall gets even more offended and lashes back with even longer rants!
Was this meant to trigger once for each and every attack or once per round attacked in?