Quote from AlphaeusAwesome man. I mean, that sounds fucking nuts. Also, Kotor itself is awesome. I’ve got a friend who plays it…might have to jump in a bit.
As to DnD, I’ve gotten into a couple things, and am quite happy. I’ve been doing well with my first non-gestalt char. Correction…I’ve not just been doing well, I’ve been 100% trolling the DM just by my existence. For this char, I went with the Unbodied race, which doesn’t get much love because of the LA +4 tacked onto it. Thing is, Unbodied get the absolute best stuff of being incorporeal without ANY of the downsides from Ghosts. And…in addition to all of their impressive powers, Unbodied come automatically with four effective manifester levels in Psion Telepath. So, we were doing a point-assign system, which works well. Since I have no strength stat, the DM allowed me to redistribute the base points (the basic 8 before point-buy) into my other five stats. Long story short, I’ve turned into a Charisma dump – at ECL 12 I have 50 Charisma.
Now…I’ve been able to stack abilities, skills, equipment, and play style to become the most insane manipulative bastard you ever saw…but one who can also kick ass. I have an incorporal touch attack that ignores all armor and whatnot. Seems week…except I got a ring that allows me to transfer my charisma to all touch attacks. That huge bonus from 50 char is now tagged onto my unstoppable attack. I also have maxxed diplomacy and intimidate, to the point that I pretty much can’t fail any check I’d normally encounter with those. Now…remember I’m a Psion Telepath (I chose that as my class as well…for obvious reasons since the racial manifester lvls stack according to the SRD). I’ve loaded myself with all those mind-warping powers suitable for a manipulative bastard. But wait, that’s not all. I can assume the form of any small, medium, or large creature. ANY creature of three different sizes. I have racial telepathy to 100ft, so conversing is rarely a problem (but I’ve also learned other languages via powers/skills). Now…I have a ring that allows me to manifest myself physically at will. Essentially, I can assume ANY form I please, then manifest physically as that form. I have the ultimate disguise. Like, even the DM has had to acknowledge that the disguise is pretty much fool proof (I have racial immunity to divination and similar abilities – they cannot reveal my true race). You get where THAT is going…my best achievement so far has been passing myself off (successfully) as a female fishnet-wearing kobold zombie to a Dark Lord. Well, that or convincing an orphaned prince and his entire council that I am actually his resurrected father, the king.
Now…you might ask about the ass kicking. Well, aside from the touch attack (where I have irked the DM by saying I go incorporeal and fly up to the fang dragon and poke it to death….which I successfully did), I have telekinesis. I have Telekinetic Force as a racial SU, which means it costs me no psion points and I get unlimited use. Besides that, however, I took Expanded Knowledge and learned Telekinetic Thrust…which allows me to fling things (or creatures) in combat. So far the best I’ve done is successfully hurl 1 ton+ boulders at oncoming ogres, as well as launching my friends at opponents. Tossing around my enemies themselves is also nice. Pretty much I can do well over 10d6 damage with these objects consistently (or a lot more if I juice it for things like the huge boulders), as well as possess the ability to use colossal+ (or larger) size weps, which is awesome.
Now, additionally, I have a psionic ability that appears to be a relatively weak 1st level power (I think it’s mind thrust or something of the like). Deals 1d10 damage. Simple…except I can augment it. In one battle, I jacked that bitch up to 50d6. IN THE MIND, which means no armor, no dodge…nothing except one will save that you will fail because my key ability (Charisma) is so high you cannot will save against any of my powers successfully.
And don’t forget I’m doing all that while being incorporeal, so you 90% of my enemies can’t do shit to me, and out of that 10% I have a high chance of still not being hit. Additionally, on TOP of incorporeal immunities I have racial immunities. And I get to fly everywhere…including through things. And I’m not a Ghost, so you can’t turn or dispel me like undead or magical creatures.
And I’m still ECL 12.
Everyone likes me in the game, though, and the DM is still cool with things because I’m kinda a two trick act (either I convice/intimidate/bluff the living daylights out of you, or I smash/mindblow/poke the living daylights out of you). So, the DM has made sure a lot of our quests and whatnot (the entire campaign is 3.5e, but based/heavily inspired by the Ravenloft horror setting from AD&D) involved things where my powers aren’t of much use (except throwing around my party members…that always seems to come in handy).
Yeah, I’m having fun. Also, I’ve started learning Pathfinder. I do agree, I like it a lot. TBH, I see learning 3.5e and Pathfinder as the perfect combination since they are mostly combatable with one another, so you can bring things across from one or the other if you see fit. 3.5e just has SOOOO much stuff that the variety is awesome, but I will say when you look at the overall bones (like the classes themselves), Pathfinder doesn’t need as much stuff because the root material itself is better. Once I learn pathfinder, I plan to take on 5e, since that is fairly popular and I know some people who want to do that with me. (And before you worry about me learning too much, just remember I’m a perfectionist who has OCD tendencies, so this ain’t nothin’ :P ).
Yeah Pathfinder is a game with superior game balance and design decisions based off of what gamers learned from D&D 3.5
Of course, it's not so easy to play something totally busted in Pathfinder because of this so for some people it's less fun. But that's what makes it even more fun for me. I also like how pathfinder seemed to centralize the balance between the classes to keep certain classes from being more busted than other classes.
Like in 3.5 the monk didn't even come close to how good the fighter was.
That said I like your character, I hope the dungeon master is prepared for some serious shenanigans.
The roleplaying game we're gonna do on my end is in person, but we'll only be able to start with 2 players at first. I know the other player and the DM personally though. So, I decided I didn't want to use Xalix yet, he's something I've been working on in my head for a while now and think he could use a little more time to brew.
But I still ended up rolling an archer character...
Rok-Styz Goblin Sniper
Standing about 3'5 and barely weighing as much as a bail of hay, Rok-Styz is a bit of a freak of a goblin. A needle ridden grimmace bridges between two abnormally large ears colored by pale skin constantly in flux with its surroundings. His penetrating blood red eyes appear to gaze out from somewhere behind himself filling you with a sense of depth not normally exuded by goblins.
Even among Goblinoids Rok-Styz is unbelievably light footed, and immensely talented with bow and arrow something he must rely on because of his small stature. Goblin or not, Rok-Styz is a genius in his own right and posesses wisdom far beyond normal individuals. This may not be apparant to others at first as he hasn't yet mastered the non-goblin languages and because goblins are often looked down upon.
He's known to confuse words like he, her, him and words like I, me, am. He doesn't understand why he can't just use his name Rok-Styz, everyone will know what he means anyways. Also the word 'Rok' is an honorific from his goblin tribe given to the leader of the tribe, loosely meaning 'highest' specifically among goblins.
So when Rok-Styz says he did something he believes is worthy of being commended he will refer to himself as 'Rok-Styz' but if he's confessing to having done something shameful, he may use the words 'I' or 'me' instead. This is also why he refers to himself as 'Rok-Styz' in the present, but when he's talking about himself in past tense he refers to himself simply as 'Styz.' He's no fool, but he does get languages a bit confused some times.
"Rok-Styz know not normal Goblin, Rok-Styz' skin changes, great big hearers, Rok-Styz see more and think more than other Goblins too.
Out of all of Goblins, Styz sneakiest, Styz' bow strike truest. That is why Styz knew one day would become 'Rok' highest among Goblins. Old Rok grow lazy and weak, other Goblins agreed Styz should become Rok. So one day tribe eldars pointed at 'Ukurok' the very highest mountain, they tell Styz 'travel to highest point of highest peak of Ukurok and return with big lava stone' and 'Only then Styz become Rok.' Styz accepted the challenge, so whole tribe come see off Styz silently, doubting Styz, but after a few days and nights Styz did travel to highest point of Ukurok and Styz did drag back hugest lava stone Styz could.
Only problem, when Styz return home, Goblins gone...none to greet new Rok-Styz..."
Rok-Styz is still confused about what happened the day he returned home, there was no evidence of his tribe gathering belongings to leave and no message warning him...they were just, gone. It's was as if they had all dropped what they were doing and disappeared. He's unsure if he was decieved into being left behind or if he should be searching for them, because of this he starts the game feeling largely aimless and uncertain about his destiny.
But Styz really did become Rok that day, or at least he honestly believes that in his heart. He in his own mind is the greatest goblin from his tribe which might make him the greatest goblin of all. A point he's willing to argue with any other goblin he comes across, and is willing to kill to make. Which may sort of reflect his insecurity on the matter.
Basically I'm explaining how a Goblin would be travelling alone until the eventual ship wreck that brings the party together takes place. He would be stowed away to steal food on a ship that he had mistaken as some sort of strange 'water shack.' Having never seen a ship before and not realizing it was a thing that could move. While hiding he got tired and decided to take a nap, but before he could make off with his delicious loot the ship was already surrounded by water as far as the eye can see, so he remained in hiding until the wreck happened. That's where the game will begin.
What do you think?