grr i want to do 3d.
Goes to download something.
Cant wait to see this animated. You should check out Terkoiz' new 3d anim for insperation.
Knight-like-battle-character-hero-guy [3D pancake]
Started by: Mr.Pancake | Replies: 20 | Views: 3,081
Sep 20, 2008 12:02 PM #257555
Sep 20, 2008 12:17 PM #257557
You should make him walk more heavily.
smaller steps.. you know.
smaller steps.. you know.
Sep 20, 2008 10:51 PM #257870
it looks awesome the 3-d effect is cool
Sep 22, 2008 5:35 PM #259349
Thanks all, im done with this, i'm happy with the outcome, for my first low poly character with uv/texture mapping. i learned alot, and i will certainly take my knowledge into my next project : rigging the character properly and making an environment!




Sep 23, 2008 12:15 AM #259600
Looks great mate. The rigging looks nice in the animation, but the movement itself needs a bit of work. Bit less exaggeration in my opinion.
Also, to whoever was looking for a chance to experiment in 3d, check out Blender. It's my favorite 3d modeling program, and I've used Maya and 3DSMax. I find the results to be amazing for a freeware program, especially when coupled with a third party rendering program.
Also, to whoever was looking for a chance to experiment in 3d, check out Blender. It's my favorite 3d modeling program, and I've used Maya and 3DSMax. I find the results to be amazing for a freeware program, especially when coupled with a third party rendering program.
Sep 23, 2008 8:47 AM #259918
thanks hermit :V
yeah there are lot's of programs, free and not for free, just pick the one that suits you best :)
for example first time i tried out maya , i found the interface confusing. second i tried 3ds max, also confusing but less then maya, then i tried blender and it was VEERY confusing to me :P
then i got back to 3ds max and did some tutorials, now its pretty easy, i think you just have to spends some time learning the interfaces.
yeah there are lot's of programs, free and not for free, just pick the one that suits you best :)
for example first time i tried out maya , i found the interface confusing. second i tried 3ds max, also confusing but less then maya, then i tried blender and it was VEERY confusing to me :P
then i got back to 3ds max and did some tutorials, now its pretty easy, i think you just have to spends some time learning the interfaces.