runing and blood
http ://www. swfme.com/view/1269302
[i dont have 20 post..sry.]
c&c please! :D
P.S
can anyone be my mentor? :)
2 tests
Started by: imfe | Replies: 6 | Views: 485
Oct 13, 2008 2:55 AM #272232
Oct 13, 2008 3:02 AM #272236
http://www.swfme.com/view/1269302
Hey that was pretty good! The walk cycle was good and you got some physics in there!
Think a bullet woudn't have THAT much force to send the guy flying across the room. Realisticly, he would fall backwards to the floor ragdolly style.
Hey that was pretty good! The walk cycle was good and you got some physics in there!
Think a bullet woudn't have THAT much force to send the guy flying across the room. Realisticly, he would fall backwards to the floor ragdolly style.
Oct 13, 2008 3:05 AM #272237
Its good, but work on the walk and physics a little, seemed to be out of wack a bit
Oct 13, 2008 8:49 AM #272437
ok..
what about the blood?
what about the blood?
Oct 13, 2008 8:54 AM #272439
The blood, IMO, started off good, but dissolved badly..
yet, I like the animation...
yet, I like the animation...
Oct 13, 2008 3:03 PM #272569
When you make your blood, let the particles fall some more before they dissipate. That way it looks like gravity is having an effect and makes the animation more believable.
Oct 13, 2008 6:20 PM #272651
WHAT THE **** WAS THAT!1!11!!!!!!1
No im kidding, the walk cycle was decent,
go back and tighten up some frames,
the blood looked alright but as nova said
let some hit the ground and even some
splash on his face. The gunshot could
be better if you like v-cam'd to the guy holding
it the he fires, then v-cam follows the bullet.
Think about that.
No im kidding, the walk cycle was decent,
go back and tighten up some frames,
the blood looked alright but as nova said
let some hit the ground and even some
splash on his face. The gunshot could
be better if you like v-cam'd to the guy holding
it the he fires, then v-cam follows the bullet.
Think about that.