Oh **** you UBISOFT!
Started by: Wtf | Replies: 55 | Views: 1,736
Oct 17, 2008 7:52 PM #274692
No, no, generous would be free install, but they keep bitching about a limited system. We can still pirate it! Don't they get it?
Oct 17, 2008 8:09 PM #274699
Don't you get the fact that when the entertainer stops getting payed, they stop entertaining? Funny how that works, isn't it?
Oct 17, 2008 9:57 PM #274745
85% of world population buys 7% are companies that give money aswell.
For much you think there's piracy, only 8% of the world population really pirates. Not counting several times per subject.
So I guess that money has to go somewhere
For much you think there's piracy, only 8% of the world population really pirates. Not counting several times per subject.
So I guess that money has to go somewhere
Oct 17, 2008 10:39 PM #274760
Holy shit that's a lot of pirates, I thought it was less. Still, that 8% has killed pc gaming, honestly. Developers are going to consoles because of piracy, that's the deal breaker and everyone knows it. So while, you "pirate for justice" Or whatever bull you are justifying this with, you are nailing the coffin shut.
Also, link to where you got the statistics, plz.
Also, link to where you got the statistics, plz.
Oct 17, 2008 11:21 PM #274791
1. Buy game.
2. Pirate install.exe or iso of said game.
3. ????
4. Profit/Not Pirate
2. Pirate install.exe or iso of said game.
3. ????
4. Profit/Not Pirate
Oct 18, 2008 12:36 AM #274845
We aren't killing the gaming industry!
Gees!
An I don't pirate for justice, I pirate because I HAVE NO DAMN MONEY
Gees!
An I don't pirate for justice, I pirate because I HAVE NO DAMN MONEY
Oct 18, 2008 2:13 AM #274895
Quote from JeremyHoly shit that's a lot of pirates, I thought it was less. Still, that 8% has killed pc gaming, honestly. Developers are going to consoles because of piracy, that's the deal breaker and everyone knows it. So while, you "pirate for justice" Or whatever bull you are justifying this with, you are nailing the coffin shut.
Also, link to where you got the statistics, plz.
Fallout 3 was leaked on the 360 weeks ago. (maybe just one)
It's yet to hit the PC
Also, I already knew it gave you a limited amount of installs Canvas, I was asking if you can't uninstall Securom like Ash said.
Oct 18, 2008 2:20 AM #274898
Quote from JeremyHoly shit that's a lot of pirates, I thought it was less. Still, that 8% has killed pc gaming, honestly. Developers are going to consoles because of piracy, that's the deal breaker and everyone knows it. So while, you "pirate for justice" Or whatever bull you are justifying this with, you are nailing the coffin shut.
Also, link to where you got the statistics, plz.
Yeah, it's totally because they're worried about pirates, not because of how many console gamers there are, how powerful consoles have become, how much easier they are to develop for, or because console games have always had a higher success rate.
Seriously, during the decade between the release of Wolfenstein 3D and the release of the Xbox, PC games were ALWAYS the go-to choice for games with good graphics, rich environments, and complexity. Look at any port of a PC game to a console game made in the 90's. Try DOOM as an example. Not untill the release of the DOOM 3 Collectors Edition on the Xbox did DOOM get a FULL port with graphics on par with the original PC version. This was because all the direct ports attempted at the time were done on the current-day consoles: In DOOM II's time, that was the SNES.
What happened was that starting with the N64, game consoles began an upward curve in power, and with the release of the Xbox, it got to the point where a console version of the a title can look equally as good as the version on the PC.
All during this time, it is getting far easier for developers to make games on consoles, and they are being given more freedom.
Also, a few titles (Halo, for example) helped change the stereotypes associated with the "hardcore gamer" from a lone nerd screaming obcenities at the person he is killing in Counter Strike while sitting in his mom's dark basement to a normal-looking guy winning money in tournaments.
All of these factors, as well as the remarkably low prices of the 128 bit generation (The Atari 2600 was $200 at it's initial release, which, adjusted for inflation, is a whopping $676.99. The NES, $200 then, would be $411.27 now. The Dreamcast, the first 128-bit console, started at $200 [Maybe you're noticing a pattern?] in 1999, which is only $246.75.) led to the current console-centric market. It has very little to do with piracy.
Oct 18, 2008 2:27 AM #274902
Before they think on profits, they think on Pirates. Well that's a major honour for me.
Oct 18, 2008 2:44 AM #274910
They think ABOUT. Such as: I'm thinking about Far Cry 2. No worries, I'm just trying to help you out. Your last post had a lot of problems as well.Quote from CanvasBefore they think on profits, they think on Pirates. Well that's a major honour for me.
Anyway, I personally think iTunes rakes you over the coals way more then SecuRom. Game installs aren't that big of a deal in my opinion. I doubt your computer will crash 5 times before you stop playing this game. Nonetheless buy a new computer 5 times.
I know that it might seem ethically wrong to their customers. However, this will effect pirates more then honest buyers.
Oct 18, 2008 2:56 AM #274914
Quote from Dudeman
I know that it might seem ethically wrong to their customers. However, this will effect pirates more then honest buyers.
Oh? I don't see how. The people they are trying to prevent from distributing the game ARE doing so. In fact, when you add these advanced anti-piracy measures, pirates are more incensed to crack them open as quick as possible. What happens is the pirates are getting the better end of the deal: they get the version WITHOUT SecuRom, AND they got it for free.
On the other hand, an honest buyer gets the game legally and finds out that EA installed a program that tracks what they do without any warning, and they get fairly pissed off.
Oct 18, 2008 3:13 AM #274922
I know it might seem hopeless, but advancing security is worth trying.Quote from AshOh? I don't see how. The people they are trying to prevent from distributing the game ARE doing so. In fact, when you add these advanced anti-piracy measures, pirates are more incensed to crack them open as quick as possible. What happens is the pirates are getting the better end of the deal: they get the version WITHOUT SecuRom, AND they got it for free.
On the other hand, an honest buyer gets the game legally and finds out that EA installed a program that tracks what they do without any warning, and they get fairly pissed off.
It's exactly like trying to find the balance between national security and civil liberties. In my opinion, this seems like it only put pressure on pirates for minor repercussions. It's inevitable that they will crack it. However, for every pirate that gets sick of waiting for a cracked version and buys the real one is a victory for ubisoft.
Oct 18, 2008 3:16 AM #274925
waaait.
So FarCry 2, spore and new games install SecuROM (is that right) and it moniters your computer? Without telling you!?
Thats more like, paranoid. anyway, After you uninstall the game, will it uninstall SecuROM, or will you have to remove that seperately?
So FarCry 2, spore and new games install SecuROM (is that right) and it moniters your computer? Without telling you!?
Thats more like, paranoid. anyway, After you uninstall the game, will it uninstall SecuROM, or will you have to remove that seperately?
Oct 18, 2008 3:32 AM #274933
It won't monitor you but it will most certainly send info while you are online, you know, the little parts written on the "Contract", you just skip on the installing, to get on playing the faster you can...
Oct 18, 2008 10:21 AM #275064
It isn't their fault then is it if you have ****ING READ THE END USER LICENSE AGREEMENT. It is a legal ****ing document, which would actually tell you everything about the SecRom.
By saying that you agree to it, is the same as you signing a contract.
By saying that you agree to it, is the same as you signing a contract.