test movement 1 C&C please
Quote from HoyaNice work there Troll Central (joking, joking,) if you remember that name, heh. You've improved greatly.
D: I Didn't Realized it !! Is that you Hoya? long time no see lol..
Quote from HoyaNice work there Troll Central (joking, joking,) if you remember that name, heh. You've improved greatly.
Quote from IkarhanVery wobbly but really smooooth !
I like it.
I think you won't hurt anyone with a kick that slow... But that's a good start. If you can animate somethig like that in 5-10minutes, then do a maddafackin barrel roll, em I mean a maddafackin fight of 30seconds long :3
No noob !
Quote from Stickmaniashttp://www.fileize.com/view/09079c39-2ff/
test movement 1 C&C please
D: I Didn't Realized it !! Is that you Hoya? long time no see lol..
Quote from GhombeatIs Nobody going to CnC my anim?
Quote from Aslick11This is a work in progress I'm hoping to finish this soon. :) http://www.filz.us/view/f0c73fc3-c29/
Quote from ZaixFirst time coming through and I see Hoya's avatar... my day has been made, prepare the fireworks.
Thought I might CnC, here are just a few things that I saw that you could take under your belt.
First of all, your movements are pretty nice, although the quality varies slightly (like that double framing though, some movements really do look better that way!). The jump done by Graid was nice, and so was the retraction of the arms and the speed of the spikes appearing. Once you get into the action, it starts getting a little sloppy and isn't set a at a good pace, so beware:
All the build up only to have Graid run at Knot so slowly makes it feel a little disappointing (really awesome tentacle arms though). I'd work on the part with Graid punching Knot and throwing him down a bit more, it feels rushed, is hard to follow, and lacks fluidity. Try adding in a few more in betweens or drawing the movements with a bit more clarity. The bounce of Knot hitting the ground as well, an inbetween or two and/or more clarity would make it look a bit better.
Other than that, I like how it's turning out, the angle isn't straight from the side (at a more diagonal angle from above) so there's a bit of depth and you seem to be getting the basics. One more thing that might make it more interesting for the future is to make Blacklight move a little, like dodging back to avoid and moving to a different spot to attack Knot or intercept the Pink Dude (not saying you weren't planning on it, you've probably only worked on Graid and Knot's fighting at this point). That's all I have, hope it helped a little!
Quote from HoyaYes it's me. =) How are you doing these days Stickmanias?
Nice practice there, the forward motion seems a little slow though, try less frames in the time his kicking leg crosses over his standing leg.
Quote from SaintorinWell hero. It's Saintorin and I present you my very first anim. It's on youtube, so if you liked, like it and if you want subscribe ^^ So here it is.
And sorry for bad quality, cuz it's my first and I was excited to upload it faster so... Yeah ;D Enjoy! :P
Quote from SaintorinOhh... Well sorry ^^ Here it is, with heads now ;D
http://filz.us/HPD
What do you think about anim ?