http://showcase.sfdt.com/viewmovie.php?t=59953
Enjoy.
[Lixu] Yet again, another fight.
Started by: Lixu | Replies: 16 | Views: 1,095
Nov 2, 2008 10:41 AM #285073
Nov 2, 2008 11:37 AM #285089
dude that was epic you've improving except at when the black stick goes up why does his arms go out in the open aren't they supposed to be straight becuz of gravity
P.S
try to make your own style of stick fighting cuz it's unoriginal
P.S
try to make your own style of stick fighting cuz it's unoriginal
Nov 2, 2008 12:40 PM #285103
Nice Lixu, Reactions still need a bit of work but your improving
Nov 2, 2008 12:47 PM #285114
I thought it was good. But it is key to put gravity in your animations. If you dont, it will not look as fluint and look more cheap.
Nov 2, 2008 12:48 PM #285115
It should just have a feel of being really sloppy. I know that is the SSOutphase style you're trying to emulate, but your sticks actually ARE sloppy.
Nov 2, 2008 1:18 PM #285129
I liked it.
Apart from the beam, it just looked almost crumbly
Apart from the beam, it just looked almost crumbly
Nov 2, 2008 1:20 PM #285130
What is sloppy, please describe...
Thanks for the feedback guys.
Thanks for the feedback guys.
Nov 3, 2008 7:06 PM #286108
More critics please?
Nov 3, 2008 10:24 PM #286187
The stickfigures, I think what he means is, are like brush stickfigures that look completely just painted on with a brush that has way too much paint on it, and always change, throughout the animation, their dysfunctional looks. Other than that the beam doesn't look very good.
Not bad at all with everything else.
Not bad at all with everything else.
Nov 3, 2008 10:39 PM #286198
The combos and movements were really good, but I TRULY TRULY hate that kind of style with the thick little crumbly sticks with outlines on them so you can't really tell what they're doing and where their freaking limbs are....... but thats just me.
It does look a little crumbly/messy/sloppy in that theres needs to be a bit more easing, possibly up the frame rate without doubling framing too much, work on smoother stick construction, zoom in more when you're animating, and also apply more realistic gravity.
I'm just listing what might make your animations look "sloppy" so you could work on those kind of things.
It does look a little crumbly/messy/sloppy in that theres needs to be a bit more easing, possibly up the frame rate without doubling framing too much, work on smoother stick construction, zoom in more when you're animating, and also apply more realistic gravity.
I'm just listing what might make your animations look "sloppy" so you could work on those kind of things.
Nov 3, 2008 11:32 PM #286245
Not sure what everybody else's problem is, other than the ad's on the page slowing it down, and the beam. I thought it was quite nice.
Nov 4, 2008 9:00 AM #286516
Thanks Hyun for the great feedback!
Nov 4, 2008 1:03 PM #286564
Nice imroving, lixu! ^^
Awsome, just, the beam, when it made contact, it looked off..
Awsome, just, the beam, when it made contact, it looked off..
Nov 4, 2008 5:11 PM #286680
btw, sloppiness as a style is not a bad thing.
its when the sticks and the drawings are sloppy when its bad.
sloppy animation can be awesome though.
although that was sloppy drawings :S so...
but like i said before, i liked it a lot.
its when the sticks and the drawings are sloppy when its bad.
sloppy animation can be awesome though.
although that was sloppy drawings :S so...
but like i said before, i liked it a lot.
Nov 4, 2008 5:13 PM #286683
Thanks guys, still practicing, maybe i'll be the new SSoutphase! <3