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Beginners, post your Pivot animations here.

Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed

rozzer

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May 28, 2009 12:33 PM #426874
I tried it and i think its ok, it isnt as 'dynamic' asyour jump as he dosent hunch over at the end but the knees bend and the arms swing so i think i got the jist :)
and i know its a bit slow but i can easily speed it up.
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Zed
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May 28, 2009 12:39 PM #426879
It's better, certainly. Try extending the legs even more and spacing it slightly more at the beginning to give an illusion of explosive speed.

Quote from Vertex_95
i did this earlyer today dunno its its any better

he is ament to go slow motion LOL

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I can see what you were aiming for. It's quite difficult to show slow motion on the way up in a jump because it makes easing it almost impossible. I would jump to the top and then massively slow the way down. Also, it will look better if the knees both go the same way so that he seems to be facing the guy that he's kicking.
Vertex_95

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May 28, 2009 12:53 PM #426882
ok thanks it was ment to be a side kick but anyways lol
Rival
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May 28, 2009 2:16 PM #426895
Try to do a jump first, then make a kick, then combine.
rozzer

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May 28, 2009 2:31 PM #426902
I tried to get speed here and so i got to teleporting xD anyway its ok for a first in it i think

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Zed
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May 28, 2009 2:39 PM #426905
I almost liked the last one right up until he stacked it. I'll cc the others in a sec, but first could you try something for me? Go back to here:

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and delete all the frames after it (not this one). You can do this as a seperate save just in case I'm wrong. After that, bring him straight down and land him, remembering the shock absorbtion and easing and trying not to leave him too stiff.
rozzer

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May 28, 2009 2:48 PM #426909
any better =p? the point was that he does all that and fails at the end but either way is fine

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Zed
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May 28, 2009 2:53 PM #426911
In my view that looks better. I think possibly crouch him even more at the end and you still need to work on that explosion thing I mentioned earlier. When they jump, they should literally go from crouching to in the air in a single frame and then smoothly ease out of it.
dopeness

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May 28, 2009 4:59 PM #426940
wuts good with my flip :D

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Rival
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May 28, 2009 5:02 PM #426941
I think it's a bit weird that he doesn't go up, but thats just me.

The movement is okay, but theres something weird with the arm.
The jump-off needs more force I think, and the landing is a bit weird.
dopeness

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May 28, 2009 5:04 PM #426944
wut u meen there is something with the arm?
rozzer

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May 28, 2009 5:05 PM #426945
did u mean to pt it in slowmo cos if u didnt than that jump wouldent have enough force to make a tremor
dopeness

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May 28, 2009 5:06 PM #426946
no i didnt, and idc, tremour is cool ehehhe
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May 28, 2009 5:11 PM #426949
What I mean by the arm is that when you do a backflip, you usually move your arms with you.
dopeness

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May 28, 2009 5:12 PM #426950
lol, did he not move his arms?

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