Quote from Arch-Angel1- look at my last post.
Ah, ninja'd. In response to it:
No they don't. They pick their feet up about the same amount as this guy has. The difference between the walk in the animation and the walk in real life is that the leg straightens later. He has straightened out too early and that causes the feet to kick against the ground on the way past and disrupts the flow of the walk.
The leg needs to straighten out almost after the upper leg has reached its maximum point (close up) in order to get an effect like this:

The alternative is an effect like this (close up):

This is what has happened in the animation, only faster.
2- You're basically trying to say that 2 people 5x as good as you are wrong.
Three people, surely. And just because you're better than me doesn't mean you're perfect and it doesn't mean that I can't pick out errors with things you do. Things I say are just as valid as if they'd been typed by Zawmbee or Miccool. There's also the fact that I spent a week studying how to walk properly for my tutorial and making sure I had it absolutely perfect so, whilst you are certainly better than me in every other capacity, I consider my walking to be pretty good.
3- It's not like everyone goes to an animated movie and tries to look for errors. They try to enjoy the film. Style and presentation are often overlooked when rating an animation.
1. Looking for errors in other people's work helps you improve your own.
2. I said at the start it's a brilliant animation besides this one point. It's not like I'm resigning it to being shit because it's not platonic.
Edit: Did you not look at my post when I went through the ranks and requirements? You develop style around med intermediate. lolololol
Exactly. Things can only be a style if they have the basics covered. The movement in a walk is basic, and therefore not covered by style. You can have a style and still cock up that aspect.