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Beginners, post your Pivot animations here.

Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed

Zed
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Jan 29, 2010 5:41 PM #541550
Speed animation:

Image

Sorry for the width. Too low quality for it's own thread, but I'm working at 20 seconds a frame here (six-ten times quicker than I usually would). I know people appear at random. Later I'll trace it with vectors and apply a vcam in flash so the width won't matter either. I just felt like posting it because I'm pretty proud of how it is considering the time constraints. Unfinished too btw.
rival2
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Jan 29, 2010 6:22 PM #541558
Finish it first, and please do ad the v-cam, cuz' from here I can't see freaking movements.

I'm surprised you can eventually make something so small.
Zed
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Jan 29, 2010 6:40 PM #541561
It's got a 3x resize on it.
+Omega
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Jan 29, 2010 7:04 PM #541568
it's looking very cool zed

I like it

that's an anim I just began
Image
I think that I actually wanted to try to ease it

and the kick sucks/looks very funny...

P.S.: I got the the background from cody ray taylor
Zed
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Jan 29, 2010 10:25 PM #541606
The speed he flies away at is inconsistent. If it's slomo it needs to be slower and for longer, but if not it needs to be faster earlier. The other guy needs to absorb the landing more. You're getting better though.

Here's some more speed animation, since my flash is buggered and I can't do what I needed to do with the other one right now. About 45 seconds to a minute for each frame on this one. It's hard to tell since I was interrupted by here a few times.

Image

Creds to DrColosos for the background.

Edit: The background was great prior to the .gif rape. Just imagine it's there and a guy called DrColosos from DA made it.

Edit2: I swear that leg in the air on the first jump for the pink guy looks shaky, but there is nowhere at all in the .piv file where it goes back on itself. Oh well.
Mark
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Jan 29, 2010 10:35 PM #541611
I think you should trail that kick Zed
Zed
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Jan 29, 2010 10:37 PM #541612
That's not a bad idea actually. I might.

Edit:
Image
+Omega
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Jan 29, 2010 10:46 PM #541614
Quote from Zed
The speed he flies away at is inconsistent. If it's slomo it needs to be slower and for longer, but if not it needs to be faster earlier. The other guy needs to absorb the landing more. You're getting better though.


ah thanks a lot:Embarrassed:
poppetje3D
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Jan 29, 2010 11:23 PM #541620
Your background doesn't fit with the stick figures.
try to fix that next time...
+Omega
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Jan 29, 2010 11:52 PM #541630
who?
in zed's or in mine?
Peppar
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Jan 30, 2010 2:45 AM #541640
my pivot animation. pivot easing rank please.Image
bubbles
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Jan 30, 2010 9:26 AM #541740
Quote from Cinnamonbun
my pivot animation. pivot easing rank please.Image
Low beginner i think. the movements are a little stiff and there isn't much easing. I think you've got a lot to work on.
rival2
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Jan 30, 2010 12:25 PM #541768
Quote from Zed
That's not a bad idea actually. I might.

Edit:
Image


Because of the kick it sort of feels like a fake fight like capoera. They help eachother to avoid easily. Purposely done?

If not I think you shouldn't make it slowmo. And where the kick was really good with the gravity pull, the doublebackflip goes to high. And what poppet said, the background didn't fit with the sticks, nor the fight.
Zed
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Jan 30, 2010 4:10 PM #541812
I was gonna make the sticks grey eventually. You don't get good onionskin doing that from the start though. When .gif isn't destroying the shading it should look better. There's a vague sort of storyline to it too which should make it less misplaced.

I wasn't aiming for it to look fake, although I'm not certain how I can fix it. The gravity I think I can fix, I need to just lower the height he jumps to.
dj stickey

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Jan 30, 2010 9:47 PM #541896
this is a punch test

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