Beginners, post your Pivot animations here.

Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed

pheonixslayer21
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Jun 14, 2009 12:25 AM #439403
Quote from Drummerboi253
In an airless envirment they do.

ooo, now i get it ^_^
teh aninminator
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Jun 14, 2009 12:32 AM #439408
hi, im back... i made a short anim where i was focusing on moving every joint in every frame because a tutorial said i should, didnt come out so well though. i want to know whether its better or worse than my others
http://img8.imageshack.us/i/timestop.gif/
izacque
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Jun 14, 2009 12:33 AM #439409
Digression!!!!!!

EDIT: ninja pwnd!

EDIT EDIT: were ALL those sticks yours????
teh aninminator
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Jun 14, 2009 12:34 AM #439411
what? u mean the galileo thing?
objection!!! hahaha
teh aninminator
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Jun 14, 2009 12:36 AM #439413
no, the background and control panel thingy were from droidz, i use alot from that site cause i suck at making sticks
i think the walking was the most realistic ive ever done cause it changes speed depending on where his feet are
pheonixslayer21
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Jun 14, 2009 12:38 AM #439414
Quote from teh aninminator
hi, im back... i made a short anim where i was focusing on moving every joint in every frame because a tutorial said i should, didnt come out so well though. i want to know whether its better or worse than my others
http://img8.imageshack.us/i/timestop.gif/

the physics are off and the blue guys arms were shaky
teh aninminator
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Jun 14, 2009 12:39 AM #439416
when, the part where he throws the thing or walks? and how were the physics bad?
pheonixslayer21
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Jun 14, 2009 12:45 AM #439420
Quote from teh aninminator
when, the part where he throws the thing or walks? and how were the physics bad?

the arms were shaky when time stopped and after the block bounced off the guys head it went diagnial with gravity not affecting it
teh aninminator
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Jun 14, 2009 12:48 AM #439422
thats cause he threw it really hard. did i animate that part too slow or something?
pheonixslayer21
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Jun 14, 2009 12:50 AM #439426
Quote from teh aninminator
thats cause he threw it really hard. did i animate that part too slow or something?

yeah, its too slow, make it faster because it looks like he barely throwing it, also that guy must have a bouncy head because it flies far
teh aninminator
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Jun 14, 2009 12:56 AM #439431
ok, thanks. lets see: got 36 posts, posted about 6 animations, got ranked med beginner, got a ton of advice. oh yeah, and got rival pissed off at me for bumping a thread. not bad for my first day as a member. im going to sleep.
Vorpal
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Jun 14, 2009 12:56 AM #439432
Quote from izacque
actually, galaleo proved that all objects fall at the same rate.

EDIT: of course, that's an extremely simplified version of his theories...


Incorrect, objects with higher mass and density fall faster. Not all objects fall at the same speed that is invalid.
pheonixslayer21
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Jun 14, 2009 12:59 AM #439438
Quote from Abyssal
Incorrect, objects with higher mass and density fall faster. Not all objects fall at the same speed that is invalid.

that makes sense, mass= more gravitational pull
Vorpal
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Jun 14, 2009 1:07 AM #439450
Quote from pheonixslayer21
that makes sense, mass= more gravitational pull

And higher density than air means it passes through air faster.
Jesus, I learned that when I was five watching the sherlock holmes cartoon. What has this world come to.
Drummerboi253

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Jun 14, 2009 1:44 AM #439472
Unless they are both in an airless envirement! Because air won't affect them.