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Beginners, post your Pivot animations here.

Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed

Rival
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Jul 4, 2009 7:12 PM #453554
Quote from xSCiZZoRZx
@majorgamer97: In my opinion the walking is alright, could be a bit faster and is a bit stiff but I can't really say much lol.



No, no, just no! (lol)

The walk was pretty bad, but I won't say what, because there is a way easyer way: http://www.stickpageportal.com/forums/showthread.php?t=104748

Ok, now you know how to make a proper walk ;)
poppetje3D
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Jul 4, 2009 7:24 PM #453560
My walk it better , PUH xD
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Jul 4, 2009 10:26 PM #453632
show me!! >:D
poppetje3D
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Jul 4, 2009 11:24 PM #453661
Aww , now I need to make one... :(

Ill show tomorrow then xD

Me gonna sleep now.
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Jul 4, 2009 11:53 PM #453668
lol, make one?
pheonixslayer21
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Jul 5, 2009 5:28 AM #453737
just getting back on pivot, i was addicted to a game and forgot about pivot, so i made a backflip and physics test with an attempt at easing,which one is better?

Image this? (1)

Imageor this? (2)
stalion82

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Jul 5, 2009 5:48 AM #453742
Image
jadixgx

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Jul 5, 2009 6:15 AM #453743
how do you post here
Rival
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Jul 5, 2009 7:51 AM #453754
Quote from pheonixslayer21
just getting back on pivot, i was addicted to a game and forgot about pivot, so i made a backflip and physics test with an attempt at easing,which one is better?

Image this? (1)


First one, but uhm.... Question: how many time did I tell you to work on physics? If you land like that you will DEFINITLY fall. Also You'd jump just a little higher.


Quote from stalion82
Image
physics are weird, and make one more joint in the back, that way it doesn't look stiff.


answer in bold.
rozzer

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Jul 5, 2009 12:59 PM #453837
hey back, after a while, been doing stuff :) anyway heres my latest, ignore the names at the begining i made it for a friend and he wanted em, i started using blood and background and stuff tell me what ya think :D
Image
xSCiZZoRZx

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Jul 5, 2009 2:52 PM #453864
Ok I've been practicing walking and running.
Are these okay?

ImageImage
pheonixslayer21
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Jul 5, 2009 3:59 PM #453879
Quote from xSCiZZoRZx
Ok I've been practicing walking and running.
Are these okay?

ImageImage

put some more frames in both the run and walk, both are uneased though, work on that
Quote from rozzer
hey back, after a while, been doing stuff :) anyway heres my latest, ignore the names at the begining i made it for a friend and he wanted em, i started using blood and background and stuff tell me what ya think :D
Image

don't do fight scenes, your still beginner, do tests like what scizzorz did, the fight wasn't choppy, physics were off on the last part where the guy was thrown at the wall, the whole thing was stiff and uneased

@rival, it was an attempt at physics, i actually saw how the physics was off on it, my guy had too much airtime going sideways
Sina

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Jul 5, 2009 4:26 PM #453885
in this animation i tested walk,run,jump,punch and kick :D

Image
pheonixslayer21
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Jul 5, 2009 4:40 PM #453891
Quote from Sina
in this animation i tested walk,run,jump,punch and kick :D

Image

at least its a test ^_^

but physics are somewhat off jumping the hole, the punch was uneased(stopped too fast), the run looked odd(may be because it was too fast?) as the rest of the leg movements, it was very stiff in the arms, legs also, try a more simple test like running, or walking, stiffness, easing, physics, mix a few when gotten better like another run and jump, or car accelerating off a big box(not building size, would be too big).
Avian
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Jul 5, 2009 6:05 PM #453923
Quote from xSCiZZoRZx
Ok I've been practicing walking and running.
Are these okay?

ImageImage

No, they aren't. It lacked easing.
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