
Is this one more eased or have I done it completely wrong? =

Quote from pheonixslayer21@rival, it was an attempt at physics, i actually saw how the physics was off on it, my guy had too much airtime going sideways
Quote from xSCiZZoRZxOk here's the uneased original =
Is this one more eased or have I done it completely wrong? =
Quote from RivalIf it was an attempt at physics, how come I saw no improvement?
Quote from RivalWatch some tuts on physics then....
What I did is watching my own moves with a backflip and with a wallflip. Though not everyone can do so.
EDIT:
First:Now:
I think second one is better, yes?
And I know he stayes too long in the air, so don't bitch about that. It's just my style.
Also:
C&C please.
Quote from PhyscoBear
Quote from majorgamer97i looked at a walking tut. and it helped.is everything eased more
Quote from pheonixslayer21it is stiff in the front leg, added to that, the front leg slides as if on ice, and the arms not used to punch is somewhat stiff, back isn't isn't stiff at all(looks like a flash stick figure back O_O) but i don't get why the leg is red, one last thing, the arm not used to punch is kinda eased when the punch is executed, but not much eased, ease it may be 2 more frames?
Quote from pheonixslayer21me added signs to help with proper CC's
. . .BIG. . . . .HEAVY. . . .BOUNCY. . .
good idea? bad idea?