Beginners, post your Pivot animations here.

Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed

Less Than Three Chibi
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Jul 17, 2007 5:13 PM #46007
Quote from massamune
it was still good though

I guess... anyways.

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I tried to do a combo. And i double framed the kick so that it would look slowmo, but it didn't look so slowmo >.< it just looks extremely choppy. HOw do I do slow mo?
Vorpal
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Jul 17, 2007 5:19 PM #46009
do double frame without easing and much movement like hes coasting into a target
Lone Wolf
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Jul 17, 2007 5:24 PM #46011
If you are going to use slow-mo and double frame, don't make the movement so drastic or it'll make it choppy.
Less Than Three Chibi
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Jul 17, 2007 5:27 PM #46012
Quote from lone wolf
If you are going to use slow-mo and double frame, don't make the movement so drastic or it'll make it choppy.

Ah! Now that makes sense (no offence massa)
Vorpal
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Jul 17, 2007 5:29 PM #46013
Quote from lone wolf
If you are going to use slow-mo and double frame, don't make the movement so drastic or it'll make it choppy.

exactly


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Shot at 2007-07-17
i know the punch and kick suck but i needed to scrape something up so i can justify blood tell me how the blood is please i did the stumble just right
NeonFlame
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Jul 17, 2007 5:33 PM #46014
study this guys
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Shot at 2007-07-17
massa the kick was better than the punch for me and it was decent blood
stickgrenade
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Jul 17, 2007 5:38 PM #46015
hey which could be a good blood for a guy hit by a car??

here i'll show the anim. but i need to improve my blood efect
so give me some tips pleaseImage
Lone Wolf
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Jul 17, 2007 5:39 PM #46016
Well, I extended this. So what do you guys think? I know it's stiff and a little lack of easing in some parts. Whoops! Here it is.

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Less Than Three Chibi
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Jul 17, 2007 5:42 PM #46017
Quote from lone wolf
Well, I extended this. So what do you guys think? I know it's stiff and a little lack of easing in some parts. Whoops! Here it is.

Image

Like you said, you have some easing issues. The second backkick looked easing-less and the 2nd backkick after he was knocked down looks bad too. But when you said he looks stiff, he doesn't look stiff to me >.>
Lone Wolf
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Jul 17, 2007 5:45 PM #46018
Dammit, almost everything I've done has had problems with easing! I guess it's time to do tests again.
Vorpal
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Jul 17, 2007 5:46 PM #46019
Quote from stagnantflame
study this guys
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Shot at 2007-07-17
massa the kick was better than the punch for me and it was decent blood


thnx i know the easing was bad and it was choppy but thnx
Lone Wolf
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Jul 17, 2007 5:51 PM #46020
Quote from stickgrenade
hey which could be a good blood for a guy hit by a car??

here i'll show the anim. but i need to improve my blood efect
so give me some tips pleaseImage


Like many other people have said, don't use blood yet. Work on the basics first.(easing, movement, stiffness, etc.) And for the blood, it looked like it just appeared and disappeared too quickly. Blood splatters, it doesn't just come out and disappear.
Vorpal
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Jul 17, 2007 6:02 PM #46021
can i get more on this please
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Shot at 2007-07-17
Lone Wolf
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Jul 17, 2007 6:07 PM #46022
Quote from massamune
can i get more on this please
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Shot at 2007-07-17


The amount of blood lines at the start were too few. Make it 4 lines or so. as for the attacks, it was okay, despite the fact that the hand and foot went in front of him. make sure your stk's attack doesn't go onto the victim.
Arch-Angel
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Jul 17, 2007 6:10 PM #46023
Quote from stagnantflame
study this guys
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Shot at 2007-07-17
massa the kick was better than the punch for me and it was decent blood

that's a bad example for them to study
Quote from stickgrenade
hey which could be a good blood for a guy hit by a car??

here i'll show the anim. but i need to improve my blood efect
so give me some tips pleaseImage

really bad. Dont do blood or effects. Especially if you're not even using a floor. Because the only good blood, is the blood that stays on screen. Like what im doing no, the blood doesn't shrink, or fade out. It falls to the ground in different shapes and splashes on impact to the floor. That's the only good kinds of blood. I have more than 50 blood stks. on the frame im doing now.
Quote from lone wolf
Well, I extended this. So what do you guys think? I know it's stiff and a little lack of easing in some parts. Whoops! Here it is.

Image

easings bad, stiff as holy ****, and movement problems.
Quote from lone wolf
The amount of blood lines at the start were too few. Make it 4 lines or so. as for the attacks, it was okay, despite the fact that the hand and foot went in front of him. make sure your stk's attack doesn't go onto the victim.

lol. His blood sucked. Refer to the top for blood help. and he shouldn't bleed when punched