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Beginners, post your Pivot animations here.

Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed

Mark
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Nov 30, 2009 3:21 AM #519323
Can Someone C&C me befoure I die..........I made a Dark Demon acount im called Nekro Shade......Hot Name huh.....

I posted this on dark demon but everyone ignored it xD
well here it is its not done yet
Image

Yea it was edited in pivot 3.1.....I liked the letters :D
pheonixslayer21
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Nov 30, 2009 3:25 AM #519326
its super stiff and kinda uneased
Mark
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Nov 30, 2009 3:29 AM #519329
Thanks I needed that :D

Now I can Rest Peacfully -_-.....................xD im kidding Ill fix that.....when im off punish ment or untill boss leaves and I can take the mouse from here Either one -_-

Its diffrent than what I normally do its long.......and its got a story.......kinda
Zed
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Nov 30, 2009 9:13 PM #519544
Quote from pheonixslayer21
heres a loop test
Image cc


It's a nice loop. A little stiff though and the physics were a bit off.

Quote from Tailor_Crux
I have spended all my time to see some tuts!and I have made a 3d sword (simple) and a beam (simple too)
this is the beam
-
Imageand and the sword
-Image
they are all simple XD!coment and help!:heh:


Nice movements on the beam, just do something longer and with more looseness.

Quote from Moch12
Can Someone C&C me befoure I die..........I made a Dark Demon acount im called Nekro Shade......Hot Name huh.....

I posted this on dark demon but everyone ignored it xD
well here it is its not done yet
Image

Yea it was edited in pivot 3.1.....I liked the letters :D


Yeah, you'll not get any cc at all on dd. Like PS said, work on the stiffness a lot. You just need to get all the joints moving in each frame. It will take longer but the results will be worth it.
Mark
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Nov 30, 2009 9:54 PM #519557
wait but zed even if he is just sitting I have to move him every frame :T
Mark
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Nov 30, 2009 10:06 PM #519561
Is there a tutorial on how to animate swords or weapons
Tailor_Crux

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Nov 30, 2009 10:12 PM #519564
yeah...
I will see what i can do!
Zed
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Nov 30, 2009 10:15 PM #519566
Quote from Moch12
wait but zed even if he is just sitting I have to move him every frame :T


It's a tricky one. Sitting's the sort of thing you should try to avoid if you can because the movements there are difficult in pivot. If he moves an arm the entire body shifts to compensate, for example. You can sit still but few people ever do (in real life). Meditation is more or less ok.
Tailor_Crux

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Nov 30, 2009 10:23 PM #519570
can you help me with it?
de olhos vermelhos de pelos branquinhos cadê meu chinelo ronaldo peitinho
Mark
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Nov 30, 2009 10:35 PM #519576
Quote from Zed
It's a tricky one. Sitting's the sort of thing you should try to avoid if you can because the movements there are difficult in pivot. If he moves an arm the entire body shifts to compensate, for example. You can sit still but few people ever do (in real life). Meditation is more or less ok.

-_- so much work.........xD ill try to avoid sitting unless I plan on makeing an animation based around it
Tailor_Crux

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Nov 30, 2009 11:02 PM #519588
i want to do an animation like X-Fighters but is HARD...
is HARD to do a punch like that!
help if know how to do (put on youtube X-Fighters)
Mark
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Nov 30, 2009 11:05 PM #519590
o.k ill go look

:Edit:
Maybe I should make a not too slow but pretty slow animation but speed up the Fps so that it will look better but in my case im pretty sure it will look horrid
izacque
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Dec 1, 2009 12:17 AM #519625
Quote from Tailor_Crux
i want to do an animation like X-Fighters but is HARD...
is HARD to do a punch like that!
help if know how to do (put on youtube X-Fighters)

do your best, post a test, and we'll help you improve.
Mark
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Dec 1, 2009 12:29 AM #519631
xD I like the ryhming there
Image

Its either imaje shack or the way im saveing it thats makeing it come out slower than it is
Or I just have to make it a little faster

Image
izacque
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Dec 1, 2009 2:06 AM #519667
Thanks, I didn't even notice it :P

The first one: don't forget to move every joint in every frame. watch your foot placement. the part where he bends his front knee backwards really trew me off. try to avoid that kind of stuff.

The second one: Too fast Image Other than that it looks good. I'm assuming the physics were meant to be unrealistic.
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