Beginners, post your Pivot animations here.
Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed
Dead Vulcan
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Joined: Sep 2025
Posts: 0
Joined: Sep 2025
Aug 17, 2007 4:07 PM #52411
What do u mean with "Stay off the trail effects fro a moment."?
Aug 17, 2007 4:17 PM #52412
He means motion blur.
Aug 17, 2007 4:58 PM #52416
i just made this, it's not much but a good easing test, but i think it needed a little more.

Aug 17, 2007 6:31 PM #52421
Aug 17, 2007 6:38 PM #52423
why does he fall like he is a statue? Is he supposed to be a statue? Have you ever fallen before, or seen someone fall? When they fall, are the immobilized?
Think about it, yo.
Think about it, yo.
Aug 17, 2007 6:51 PM #52425
awesomeness
Posts: 0
Joined: Sep 2025
Posts: 0
Joined: Sep 2025
Aug 17, 2007 7:00 PM #52426
god i havent pivoted in such a long time, sorry everyone
Aug 17, 2007 7:04 PM #52427
Aug 17, 2007 7:33 PM #52429
Aug 17, 2007 7:35 PM #52432
Ok don't double post ever. Make sure you give credz for the stks and check out some of the tutorials.
Aug 17, 2007 7:49 PM #52434
Fall was too consistent.
Make him accelerate.
Boulder: He shouldn't have flipped over. And it stayed the same height.
Soccer: Kick was too weak, in the headbutt the legs shoulda moved.
Make him accelerate.
Boulder: He shouldn't have flipped over. And it stayed the same height.
Soccer: Kick was too weak, in the headbutt the legs shoulda moved.
Aug 17, 2007 7:52 PM #52436
1. Ill edit the fall
2. the boulder was spinning which caused him to flip
3. Ill edit that as well.
2. the boulder was spinning which caused him to flip
3. Ill edit that as well.
Aug 17, 2007 7:53 PM #52438
Well, the flip didn't look very good.
Aug 17, 2007 8:59 PM #52445
Aug 17, 2007 9:15 PM #52451
Nice, bullet casing should come out though.