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Beginners, post your Pivot animations here.

Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed

bubbles
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Sep 8, 2012 5:56 AM #735708
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Fuck that was nice!

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Thanks for the feedback, what's your idea?

I HAD and idea but then I botched it up. Dangit animating is so hard now...

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Heya guys, anyone remember me? haven't been here in about 6 months xD here, i have a present:
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Very very lovely, flowy and smooth. It's like candy for the eyes...
night avenger
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Sep 8, 2012 8:04 PM #736137

Thanx Pepper for sound fx
bubbles
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Sep 12, 2012 1:34 PM #738103
I love fight choreography.
Sharp
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Sep 15, 2012 6:54 AM #739700
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Framerate was fucked up somehow :P
Behemoth

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Sep 27, 2012 2:00 AM #747163
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Nothing to see here.
Javelin
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Sep 28, 2012 11:32 AM #747850
holy shit, your as good or even better at effects than mizu...
night avenger
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Sep 30, 2012 12:58 AM #748553

It got bad in the end. xD
el logano
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Sep 30, 2012 1:24 AM #748566
^^^I don't think I've ever gotten so wrapped up in a pivot animation.
Someone get this guy Flash
Behemoth

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Oct 1, 2012 3:32 AM #749419
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I set the gif a little too slow, but im too lazy to fix it
Conker303
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Oct 3, 2012 10:06 PM #750912
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Been a LONG time since I've been on this forum. Was playing with pivot so I'm getting back into it. I was just trying to test out so physics with this one.
Behemoth

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Oct 4, 2012 3:38 AM #751111
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Exaggerated recoil for the win.
Zed
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Oct 6, 2012 8:00 AM #752649
That's one of the best gunshot pivots I've ever seen. Great work avoiding the stiffness. Might look better if the shells all fell to the ground.
Behemoth

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Oct 6, 2012 7:17 PM #753136
Thanks, I'll continue working on the animation :)
Conker303
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Oct 7, 2012 10:27 PM #753982
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A quick thingamajig I made. The kicks don't really seem that powerful looking to me but oh well. Please tell me what you think.
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Oct 8, 2012 12:19 AM #754018
On the first kick, double frame right before the impact (and maybe right after - try it both ways and see how it looks). On the second kick, delete the frame before the impact. The easing is pretty good but you need to watch the foot placement, and I think the arms were a bit stiff.
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