Stick Page Forums Archive

Beginners, post your Pivot animations here.

Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed

Digorrybio
2

Posts: 199
Joined: Oct 2007
Rep: 10

View Profile
Dec 29, 2007 3:58 PM #74739
Quote from milafa
lol yea i didnt know how to make a dog with pivot... XD

i'll make a dog for you, i'll send it to you in pms when i'm done.
sss
2

Posts: 4,744
Joined: Jan 2007
Rep: 10

View Profile
Dec 29, 2007 6:01 PM #74759
I was bored so i made this quickly http://img253.imageshack.us/my.php?image=reversekickux7.gif
stickmaster

Posts: 0
Joined: Jul 2025
Dec 29, 2007 6:58 PM #74769
Hey these are my first 4 ones that I actually like. They are not perfect. But they are OK.
Image
First I made with CapNs running tutorial.
Image
An addition to it.
Image
I was so bored. (Fatality)
Image
That loser died.

Whats your favorite?
sss
2

Posts: 4,744
Joined: Jan 2007
Rep: 10

View Profile
Dec 29, 2007 7:13 PM #74774
none .
Celestial1

Posts: 0
Joined: Jul 2025
Dec 29, 2007 7:18 PM #74779
Quote from stickmaster
First I made with CapNs running tutorial.

An addition to it.

I was so bored. (Fatality)

That loser died.

Whats your favorite?


Running: it simply looks like the guy is jumping while shaking his legs and arms; add some frames in the middle to show the switching of arms and legs, and it will look much better.

Sword + Running: Same for the legs, but also-Who carries a sword that way? Imagine holding it like that while running, your arms would be so taut to the sword's grip; it feels awkward. It looks twice as awkward when you're watching someone else do it. Move the sword; Traditional under-the-arm style is generally a good place to start.

Fatality: The "crosshair" goes behind his head? He also looks a bit like he's trying to take a squat, and when he gets shot he moves slightly to the left, gets a bullet hole in the head, but doesn't drop or at least lose the stiff joints?

Pistol: The shooter only moves his head while firing; add some recoil to the arms, because if that's a deagle he's firing he's gotta be superman to hold it that still. The victim falls kind of flatly, and his feat fall out from under him; Make arms drop, and follow his center of gravity down to figure out how he'd hit the ground first. The way he is shot he should bend his back a bit backwards, then begin to fall and his back straightens up normally again due to the falling motion, before his arse hits the ground and everything else follows.
sss
2

Posts: 4,744
Joined: Jan 2007
Rep: 10

View Profile
Dec 29, 2007 7:21 PM #74780
Quote from sss



Yah... c&c .
stickmaster

Posts: 0
Joined: Jul 2025
Dec 29, 2007 7:24 PM #74783
Thanks Celestial. On the second on the man is about to strike down with the sword. Good advice though.
flac0415

Posts: 82
Joined: Oct 2007
Rep: 10

View Profile
Dec 29, 2007 9:25 PM #74800
Can someone rate my new tribute to the chase
http://www.youtube.com/watch?v=CsX96lEfDjE
Teh_One
2

Posts: 2,014
Joined: Dec 2007
Rep: 10

View Profile
Dec 30, 2007 4:40 AM #74942
to be honest, it was extremeley choppy. all of it made absoluteley no sense. everything was way too stiff. you should spend some more time on your animations.
sss
2

Posts: 4,744
Joined: Jan 2007
Rep: 10

View Profile
Dec 30, 2007 7:52 AM #74981
I was bored so i made this quickly http://img253.imageshack.us/my.php?i...rsekickux7.gif
chaddexter

Posts: 0
Joined: Jul 2025
Dec 30, 2007 4:44 PM #75000
how do u make a pivot
bloodymary

Posts: 64
Joined: Jun 2007
Rep: 10

View Profile
Dec 30, 2007 4:47 PM #75001
hey i am back this is one of my (nooby Animations):http://img409.imageshack.us/img409/1681/mywarkm7.gif
bloodymary

Posts: 64
Joined: Jun 2007
Rep: 10

View Profile
Dec 30, 2007 5:04 PM #75003
this is one awesome thing A CIGGARETE FLICK
bloodymary

Posts: 64
Joined: Jun 2007
Rep: 10

View Profile
Dec 30, 2007 5:10 PM #75004
Cry oh my god i can't find anything good!
bloodymary

Posts: 64
Joined: Jun 2007
Rep: 10

View Profile
Dec 30, 2007 5:27 PM #75006
go here!http://img45.imageshack.us/img45/9067/omgmd2.gif
Website Version: 1.0.4
© 2025 Max Games. All rights reserved.