Game Over
Started by: corbjop | Replies: 14 | Views: 967
corbjop2Posts: 32
Joined: Nov 2007
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View Profile Game Over, You Fail!
(Where i hosted it sped it up, so if it looks to fast that's not my fault!)

C&C please!
Vorpal2Posts: 11,944
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View Profile You should have shrunk the frame size it would look smoother, and better.
I like it I think it is funny well done.
corbjop2Posts: 32
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View Profile Thanks for commenting!
It was slower but when I hosted it they sped it up.
2-D2Posts: 12,355
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View Profile well of course he failed, he doesn't even have the ****ing controller in his hands.
also the wii changes sizes.
Vorpal2Posts: 11,944
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View Profile Thanks for commenting!
It was slower but when I hosted it they sped it up.
I would say it was almost high beginner. Of course the standards here are pretty damn high. When it isn't some noob ranking someone.
Lol at twodee.
corbjop2Posts: 32
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View Profile Lol, ya i didn't really measure or anything.
EDIT: wow, high begginer... I didn't expect that I thought I sucked! thanks!
Vorpal2Posts: 11,944
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View Profile Lol, ya i didn't really measure or anything.
That is okay it doesn't seem like you have been doing this for very long. Eventually you will get the grasp of that stuff.
corbjop2Posts: 32
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View Profile Actually I've been doing pivot for 3 years.
Just not much...
power fuse02Posts: 1,686
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View Profile i did pivot for 3 years, and i was a lot better than that.
Either way
it was terrible, not real animation
the wii changed size & direction.
and where it was (position)
corbjop2Posts: 32
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View Profile Ya, but I barely ever actually open pivot.
and it changes directions because i only had 1 wii stk.
power fuse02Posts: 1,686
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View Profile well from the second angle you could have pretty much just used a box.
Vorpal2Posts: 11,944
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View Profile well from the second angle you could have pretty much just used a box.
Oh come on don't be so rough pf0. And yes I know that is what she said.
The KrakenPosts: 326
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View Profile I thought was okay.
LOL at NecroticMannequin.
Saline2Posts: 653
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View Profile Oh come on don't be so rough pf0. And yes I know that is what she said.
I don't see how he is being rough.
The animation had a good idea. The stick's head was behind his body, and the tears were too big. The rest of the flaws have been stated.
Vorpal2Posts: 11,944
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View Profile I don't see how he is being rough.
The animation had a good idea. The stick's head was behind his body, and the tears were too big. The rest of the flaws have been stated.
It was his first post I was talking about >.>