Training Sessions [ByondRAGE]

Started by: byondrage | Replies: 14 | Views: 1,035

byondrage
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Mar 19, 2008 2:40 AM #95273
Ok, this is how i want it to work.

[SIZE="4"]You will tell me what to animate![/SIZE]

for extra hard work for me.

Only stick figure stuff plz, EX: combos, jumps, etc... and also effects: smoke, dust, explosions.

I cant get my head together when it comes to animating.

every time i finish a test i will post anims here.

-ANIMATIONS COMPLETED-

Parkour

Double Flip

Handspring
NCz
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Mar 19, 2008 2:50 AM #95276
a short parkour.

first post ftw
byondrage
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Mar 19, 2008 3:14 AM #95291
Thank You!

I encourage people to do this! =D
mitsukai
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Mar 19, 2008 3:58 AM #95312
Hey do i double back handspring, and then add a flaming, or some other power, backflip kick at the end. (wasnt trin to be funny)
byondrage
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Mar 19, 2008 4:05 AM #95316
dont know how a double back handspring goes, but ill try my best

(maybe just a double back flip to handstand?)
mitsukai
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Mar 19, 2008 4:07 AM #95320
http://youtube.com/watch?v=s0M5XL2_V_k

two of these
byondrage
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Mar 19, 2008 4:15 AM #95322
ok i gotcha, =D
SSOutPhase
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Mar 19, 2008 4:21 AM #95324
The double flip was off. When you flip your head doesn't stay in the same place. You move back also.

Nice Parkour!

A wall jump maybe?
byondrage
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Mar 19, 2008 4:25 AM #95327
Quote from SSOutPhase
The double flip was off. When you flip your head doesn't stay in the same place. You move back also.


i know, but i didnt see it before...
.Aklemo.
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Mar 19, 2008 7:29 AM #95399
Animate a powerfull gunshot, the victim goes flying fast away because of the bullet.
>=]
Strills
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Mar 20, 2008 10:24 AM #96281
Heh, those are good. Smooth.

All flips so far was off tho, I'll try explain to you on msn sometime.


Now animate a stick in a box with changing gravity all the time, lulz. That'd be fun to see.
mraznbuddy
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Mar 21, 2008 2:16 AM #96756
yeah the flips looked bad, its because the head stops in place. :D but i like the parkour thing it was smooth.

make a dodge ball animation *smiley face*
byondrage
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Mar 21, 2008 2:41 AM #96765
i think im done with this
Kitsune
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Mar 21, 2008 2:46 AM #96767
No anticipation on the jump in the last one, and your left and right physics after pushing off a wall are sacrificed, in the first animation, to make good up and down physics. I don't even know if I should call left and right physics physics but I am anyway.

(join my sig naow. :3)
ragingrasengan
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Mar 21, 2008 8:37 AM #96921
Triple spining jumping roundhouse kick. :heh: That should be good practice