stykz

Started by: sheezy2 | Replies: 63 | Views: 4,948

sheezy2
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Jan 20, 2009 3:26 AM #341341
Actually i did download it on my mac, its not too much like pivot its mostly the pivot nods that are alike.
sss
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Jan 20, 2009 1:05 PM #341594
Finally it opened ... and it looks just like Pivot. So whats the point downloading some strange unknown shit,when you can use the "popular" pivot instead.
stykzman

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Jan 20, 2009 1:19 PM #341598
Quote from sheezy2
ok, i dont knonw if this should go here... But... here goes.

On droidz.org there is a big thread right now with a user named siouxstar is talking about his new animation program called stykz which is supposed to be a free version of a frame by frame stick figure editor with a flash interface and pivot interface as well. All you flash lovers will know the keyframe and tweening and etc, which can be toggled to a defualt setting that looks like pivot. As far as im concerend you can make your owns .stks and edit them while there in the screen. A huge bonus is that you can select multiple stick figures and copy and pasting, like wise with the frames. the thread is right here. The site for the program is posted in the thread, those too lazy to look, click here.

ATM it is only in beta and available for mac, in a month or two the beta will be released for windows.

oh and first post in 2 months.


Hey Sheezy2, thanks for starting this... I saw the thread and figured I'd clear up a few things since I'm the one who created Stykz...

A couple of quick corrections - there are no keyframes or tweening in Stykz (although tweening is on the list for 2.0), and the interface is really more like Pivot than Flash. And although you *can* copy and paste sticks, you can't copy and paste frames yet (also a 2.0 feature).

Quote from Dragon⁰⁷⁷
So what did he do? Copy and paste the code from pivot and make some minor changes? That doesn't count as a "new animation program"


No, not even close - pivot was built with Delphi, Stykz was built with Revolution - two totally different programming tools. Besides, Peter Bone would never just give out the source code to anyone. This was created from scratch.

Quote from sss
Finally it opened ... and it looks just like Pivot. So whats the point downloading some strange unknown shit,when you can use the "popular" pivot instead.


Well, first of all, Stykz was created to be a superset of pivot, and it includes way more features than pivot... like:

  • individually colored line segments
  • ability to select and move multiple sticks
  • copy and paste one or more sticks
  • a "polyfill" tool that lets you create filled areas in a stick super-easily
  • export to Quicktime .mov
  • you can edit sticks in place and manipulate invidual segments any time you want without having to make a new figure
  • you can shift figures either to front, to back, forward one layer, or backwards one layer
  • you can do the same thing with individual line segments in a figure, so for a typical stick man you could have one arm go behind the head and one go in front
  • you can switch to a preview mode to see how a frame looks without having to play the animation
  • you can use a frame "scrubber" to quickly scan a set of frames to see how they look also without having to play the animation
  • the "next frame" button doesn't jump to the end of the frames if you're on a frame that's not the last one - it just takes you to the next frame
  • you can drag-and-drop .styk files (like .stk in Piv) from a Library palette to the main window, and send sticks you create to the Library directly from the stage
  • you can create new sticks by "drawing" them (you have to see this to really understand)
  • you can export individual frames to GIF or PNG files
  • finally, it's cross-platform (or it *will* be when the official 1.0 release is out), playing on Macs, Windows, and Linux and the files can be shared

If you're willing to sit through the intro movie(s), you can see them at the Stykz web site or on YouTube (search for "stykz", although the quality is better at the Stykz web site).

Windows beta is due out Feb 21; there are screenshots of it at various sites including the Droidz thread.

Anyway, if you have any questions, I'd be happy to answer them... otherwise I figured I'd just clear up a few things.
Jeremy
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Jan 20, 2009 1:19 PM #341599
Quote from sss
Finally it opened ... and it looks just like Pivot. So whats the point downloading some strange unknown shit,when you can use the "popular" pivot instead.


Because its better than pivot, obviously.
sss
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Jan 20, 2009 2:52 PM #341630
Quote from Jeremy
Because its better than pivot, obviously.


Ye but people (i think) will stick to the old thing , because they are already used to it,they have their own stick figures,and Pivot is much more popular than the Stykz . Tho it might be better but its just a cheap copy of pivot,and i dont really thing that it ever will go to the top.
Jeremy
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Jan 20, 2009 3:21 PM #341637
I don't see why they would...Its pretty much the same as pivot, only better. Same mechanics and everything, no need to get used to anything else.
stykzman

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Jan 20, 2009 4:50 PM #341669
Quote from sss
Ye but people (i think) will stick to the old thing , because they are already used to it,they have their own stick figures,and Pivot is much more popular than the Stykz . Tho it might be better but its just a cheap copy of pivot,and i dont really thing that it ever will go to the top.


Quote from Jeremy
I don't see why they would...Its pretty much the same as pivot, only better. Same mechanics and everything, no need to get used to anything else.

Just FYI, Stykz was not designed to *replace* pivot, but as an alternative to it - I'm sure there will be people sticking to pivot for the reasons sss said. But i was really frustrated with the fact that pivot hadn't been upgraded in years, and Peter has been busy with other things and hasn't been able to upgrade it. Also, I knew a bunch of people on Macs who were frustrated they had to use an emulator to use Pivot and was waiting for some kind of stick anim tool that would work natively on Macs. So I decided to make an anim tool that would be actively upgraded and respond to people's suggestions and kind of pick up where Peter left off.

I had contacted Peter a month or so ago, and asked if he was willing to help me provide support for importing Piv 2 stk files; he was gracious about it and even sent me some of the Delphi source code so I could see how he was reading in the files. Of course I needed to translate it to Revolution (the tool I'm using), but now because of his help Stykz can import Piv 2 stk files (and may do Piv 3 beta if I get enough people asking for it).

Anyway, some people will stay with pivot, some will use Stykz, and hopefully everyone will get what they want in the tool they choose.

Just my 2 cents...
MoD
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Jan 20, 2009 4:56 PM #341676
Why the **** would Peter Bone do that? He didn't want to do that a year ago, or the year before that, so why the hell would he do it now? Peter created Pivot and forgot about it, and left off doing Pivot 3, which we would have to pay for, since then we ain't had word from him. DarkDemon's Bert and Jon and DarkDemon himself asked him for the source code to Pivot 2 so they may continue his unfinished project and make a new, better pivot. He declined twice. Now he gives it to you, virtually a nobody.

To me, it sounds just a little fishy.
MoD
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Jan 20, 2009 4:56 PM #341675
Why the **** would Peter Bone do that? He didn't want to do that a year ago, or the year before that, so why the hell would he do it now? Peter created Pivot and forgot about it, and left off doing Pivot 3, which we would have to pay for, since then we ain't had word from him. DarkDemon's Bert and Jon and DarkDemon himself asked him for the source code to Pivot 2 so they may continue his unfinished project and make a new, better pivot. He declined twice. Now he gives it to you, virtually a nobody.

To me, it sounds just a little fishy.
stykzman

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Jan 20, 2009 5:16 PM #341686
Quote from MoD
Why the **** would Peter Bone do that? He didn't want to do that a year ago, or the year before that, so why the hell would he do it now? Peter created Pivot and forgot about it, and left off doing Pivot 3, which we would have to pay for, since then we ain't had word from him. DarkDemon's Bert and Jon and DarkDemon himself asked him for the source code to Pivot 2 so they may continue his unfinished project and make a new, better pivot. He declined twice. Now he gives it to you, virtually a nobody.

To me, it sounds just a little fishy.

I got the same reaction when I mentioned it on Droidz. But keep in mind he only sent me a small portion of the source; only as it related to importing .stks and he told me not to give that portion to anyone. But it's the truth; I even cleared it with him first before I mentioned it on droidz... and you can check with him yourself if you like.

Perhaps when Bert and Jon and DarkDemon asked, he thought he'd have time to work on it himself; maybe enough time passed where he realized he wouldn't be getting back to it anytime soon... but you'd have to ask him.
Wartooth
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Jan 20, 2009 5:20 PM #341691
I wrote a few lines of script for that actually. It's being developed in RealBasic, so it'll run on windows and Linux aswell, so stop whining. Or atleast my script was in realbasic. I dunno what peter's using.
stykzman

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Jan 20, 2009 5:42 PM #341712
Quote from Wartooth
I wrote a few lines of script for that actually. It's being developed in RealBasic, so it'll run on windows and Linux aswell, so stop whining. Or atleast my script was in realbasic. I dunno what peter's using.

Sorry, don't quite understand... You wrote a .stk import script in RealBasic? If so, for what purpose? Peter used Delphi to write Pivot, btw.
zawmbee
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Jan 20, 2009 7:15 PM #341788
I hope peter sues you >:C
stykzman

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Jan 20, 2009 7:29 PM #341799
Sounds like you didn't read the earlier posts in this thread... Peter actually *helped* me to enable Stykz to import .stk files...
zawmbee
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Jan 20, 2009 7:30 PM #341804
Haha, sure...If you say so.