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Some guy blows up.

Started by: Index | Replies: 11 | Views: 339 | Sticky

Index
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Mar 20, 2008 1:26 AM #95893
Sketchy thing.

http://antiup.net/files/24313744909boomzorz.swf
Spazmodan

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Mar 20, 2008 2:19 AM #95963
You need to work on particles quite a bit more. The explosion was weird. Also, you need to put a border around your animation or something because I can tell you were trying to make that guy slide down a wall then hit the ground, so actually draw a wall there. You need more frames too.

EDIT: You need the explosion to start out quite fast, then slowly dissipate into smaller particles. All you had was the explosion expanding then in one frame, you deleted the whole thing. Try not making the explosion so fricken huge and have it start small to big, to bigger, then dissipate smaller. Hard to explain, it's late, i'm tired. Lol
Index
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Mar 20, 2008 2:44 AM #95991
He wasn't sliding down a wall, but thanks for the advice.

When I saw that you had posted, I honestly thought it was going to be some shit insult, and I was ready to say," I'm getting tired of you." BUT, you're actually becoming a decent helpful member. =]
Kitsune
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Mar 20, 2008 2:50 AM #96002
Up the frame rate and slowly have the particles drift out for more effective explosion particles as the fire and sparks shoot out.

Physics are a bit off.
ck2100
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Mar 20, 2008 3:07 AM #96029
wow, that's bad, physics need to be improved, the guy looks different in each frame, looks TOO sketchy, and, once again, shrinks.
Spazmodan

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Mar 20, 2008 3:09 AM #96033
Quote from ck2100
wow, that's bad, physics need to be improved, the guy looks different in each frame, looks TOO sketchy, and, once again, shrinks.


Well, he DID say it was a "sketchy thing." Since he wasn't actually sliding down a wall..then you should have made in fall differently because it sure looked like he hit a barrier. Anyways, good luck with your animations.
Kitsune
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Mar 20, 2008 3:44 AM #96060
Quote from Spazmodan
Well, he DID say it was a "sketchy thing." Since he wasn't actually sliding down a wall..then you should have made in fall differently because it sure looked like he hit a barrier. Anyways, good luck with your animations.


It being a sketch doesn't excuse shoddy work.
Index
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Mar 20, 2008 3:52 AM #96069
Whats wrong with being sketchy? I wanted it that way because I didn't want it so solid.
Kitsune
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Mar 20, 2008 4:00 AM #96074
He didn't say anything was wrong with sketchy, because I'm sure sloppy was what he meant. The two concepts can intermix in one's mind.
Index
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Mar 20, 2008 4:01 AM #96076
I was talking to you.
TheCreator
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Mar 20, 2008 4:41 AM #96117
I can totally see that you are practicing and you are getting better, work on particles.
braidon

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Mar 25, 2008 11:10 AM #101128
pretty strange explosion, and he land funny
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