Stick Page Forums Archive

Easing,Gravity, And whatever.

Started by: allyman8 | Replies: 14 | Views: 1,284

allyman8

Posts: 95
Joined: May 2006
Rep: 10

View Profile
Mar 25, 2009 2:07 AM #380401
Well, Been practicing a lot, i made these easing tests, and gravity tests, with a few tests on the side, here they are:

First: (Got crowded in the end, should have left it simple, but here):
http://www.truploader.com/view/51152

Second: (Better than the last, i like it):
http://www.truploader.com/view/802182

Third: (A lot better in my opinion, than the last two):
http://www.truploader.com/view/56111

Last, but not least! (This came out pretty good, in my opinion):
http://www.truploader.com/view/994334

Hope you enjoyed them, please drop some criticism :Ohhhhh:
Will edit and add more here, when i make more, or just create a new thread :D, time will tell.
Foda

Posts: 266
Joined: Jan 2009
Rep: 10

View Profile
Mar 25, 2009 10:31 AM #380449
dont use that color for stickmen in the first one
.Aklemo.
2

Posts: 1,437
Joined: Jun 2007
Rep: 10

View Profile
Mar 25, 2009 2:46 PM #380490
About the first one, see Dudeman's shadow tutorial. It needs to be eased, pretend it's a real human figure, physics and everything has to be perfect.The Second one was wobbly, you need to practice movements badly.Third one, apart from the stick looking very similar to that animation on front page, it was okay, the line I mean, the stick had off-set easing, you have to look at more tutorials. As for the fourth one, the explosion was not very good, do NOT bevel the explosions, blurring is okay, sometimes. Use onion skin carefully, spend time on each frame, if you want to be better. The blood overflowed to quickly, after all, it was barely 2-3 drops which should have filled approx. 2 cm of the bucket or less. The blood that came out of the wall when the line hit it was okay, except for the fact that it flew a little, make it disappear faster, and make more particles. If you keep practicing, you will improve. For now, practice movements and such, best of luck. Oh and uh, if you are looking for tutorials, go to Newgrounds, and you shall find some.
allyman8

Posts: 95
Joined: May 2006
Rep: 10

View Profile
Mar 25, 2009 3:13 PM #380499
Very helpful post Aklemo :D, i will work on it! :)

Edit: Also, the blood was supposed to come up fast like that, slow looks stupid ;D

Quote from .Aklemo.
About the first one, see Dudeman's shadow tutorial. It needs to be eased, pretend it's a real human figure, physics and everything has to be perfect.The Second one was wobbly, you need to practice movements badly.Third one, apart from the stick looking very similar to that animation on front page, it was okay, the line I mean, the stick had off-set easing, you have to look at more tutorials. As for the fourth one, the explosion was not very good, do NOT bevel the explosions, blurring is okay, sometimes. Use onion skin carefully, spend time on each frame, if you want to be better. The blood overflowed to quickly, after all, it was barely 2-3 drops which should have filled approx. 2 cm of the bucket or less. The blood that came out of the wall when the line hit it was okay, except for the fact that it flew a little, make it disappear faster, and make more particles. If you keep practicing, you will improve. For now, practice movements and such, best of luck. Oh and uh, if you are looking for tutorials, go to Newgrounds, and you shall find some.
.Aklemo.
2

Posts: 1,437
Joined: Jun 2007
Rep: 10

View Profile
Mar 25, 2009 3:40 PM #380509
I was talking about the blood getting filled up in that bucket thing, it's honestly un-realistic, don't you think?
allyman8

Posts: 95
Joined: May 2006
Rep: 10

View Profile
Mar 25, 2009 4:06 PM #380521
Quote from .Aklemo.
I was talking about the blood getting filled up in that bucket thing, it's honestly un-realistic, don't you think?


Yeah, thats what im talking about too :D, i wanted it to look un-realistic, but i guess i could try it differently :D
.Aklemo.
2

Posts: 1,437
Joined: Jun 2007
Rep: 10

View Profile
Mar 25, 2009 4:14 PM #380524
You should try and make it realistic, that's the whole point of being a good animator, you feel?
allyman8

Posts: 95
Joined: May 2006
Rep: 10

View Profile
Mar 25, 2009 4:32 PM #380535
Quote from .Aklemo.
You should try and make it realistic, that's the whole point of being a good animator, you feel?


Awesome, i will have a go at that then ;D, realistic it is! :Bricked:
.Aklemo.
2

Posts: 1,437
Joined: Jun 2007
Rep: 10

View Profile
Mar 25, 2009 4:52 PM #380561
Great choice, now make more, I could help you if you want.

If you want



IF you want
allyman8

Posts: 95
Joined: May 2006
Rep: 10

View Profile
Mar 25, 2009 6:42 PM #380635
Quote from .Aklemo.
Great choice, now make more, I could help you if you want.

If you want



IF you want


Why did you say, if you want, like 5milliontrillionbilliongazillioninfinitytimesten TIMES!? lol.

Yeah sure.
.Aklemo.
2

Posts: 1,437
Joined: Jun 2007
Rep: 10

View Profile
Mar 25, 2009 6:48 PM #380638
Add me on MSN or Yahoo.
Anything wrong, this conversation has to be PM'd so it's not off-topic.
doc

Posts: 1,127
Joined: Jan 2009
Rep: 10

View Profile
Mar 25, 2009 6:52 PM #380641
Quote from allyman8
Why did you say, if you want, like 5milliontrillionbilliongazillioninfinitytimesten TIMES!? lol.


quite the exaggeration there :D
but work on your movements, they were pretty wobbly, and he kinda spazzed out at the end of the first one
Lemon
2

Posts: 592
Joined: Jul 2007
Rep: 10

View Profile
Mar 25, 2009 6:58 PM #380647
There alright, but animate some harder things so we can see how skilled you are.
allyman8

Posts: 95
Joined: May 2006
Rep: 10

View Profile
Mar 25, 2009 6:59 PM #380649
Ok guys, thanks for the comments ;]
Kieran.
2

Posts: 3,358
Joined: Jan 2009
Rep: 10

View Profile
Mar 25, 2009 7:53 PM #380710
damn I wish people would help me...

your very lucky..

just listen to .Alkemo. and you'll be fine..
Website Version: 1.0.4
© 2025 Max Games. All rights reserved.