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New tests.

Started by: allyman8 | Replies: 12 | Views: 988

allyman8

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Apr 8, 2009 10:35 PM #391693
Been practicing a lot, here goes:

Punch:
24FPS: http://www.truploader.com/view/375952
30FPS: http://www.truploader.com/view/950251

Walk:
24FPS: http://www.truploader.com/view/112409
30FPS: http://www.truploader.com/view/353440
40FPS: http://www.truploader.com/view/424831

Run:
24FPS: http://www.truploader.com/view/333949
30FPS: http://www.truploader.com/view/965358

Another Style: http://www.truploader.com/view/425645

C&C Please :Embarrassed:
Doctor Crow
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Apr 8, 2009 10:49 PM #391701
The punch looked kind of sketchy, and the loop for the walk and run didn't look right. But other than that it was pretty smooth.
allyman8

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Apr 8, 2009 10:55 PM #391706
Yeah, the run loop doesn't loop right.

I thought the walk was alright, but i get you.

Punch was the last thing i did, so i kinda rushed it a little (No excuse).

Thanks for your post.
cander
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Apr 9, 2009 8:28 AM #392039
The ones in faster FPS looked better.
allyman8

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Apr 9, 2009 5:39 PM #392351
Quote from cander
The ones in faster FPS looked better.


Thank you :D

Hard to do high FPS though.
N T
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Apr 9, 2009 6:12 PM #392368
Punch: looked more like a slap and too slow.(mostly in the 24fps)
Walk cycle+run cycle: good except for the part at the end of each cycle where the stick twitches upwards (same with the "another style") sory if i'm being a little too much straight to the point. um.. besides the stuff i said, the animations were really smooth.
Doctor Crow
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Apr 9, 2009 6:18 PM #392369
I completley agree with that last post. The animations were smooth and (off topic) how did you do that other style animation?
N T
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Apr 9, 2009 6:23 PM #392372
Quote from Doctor Crow
(off topic) how did you do that other style animation?

i know how to do those if you mean the style of the stickman. you turn off "object drawing" then go to "modify" at the top. and "shape" then "change lines to fills" then use the "ink bottle tool" with the color black on and click on your stickman. it sounds complicated but really isn't. you get used to it.
Doctor Crow
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Apr 9, 2009 6:48 PM #392392
:D Thanx, I like the style Tentionmaru and them uses.
New Generation
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Apr 9, 2009 7:02 PM #392401
You are using way too much FPS, the best one is 24. Try to adopt and use less frames to take less time to create animations. Trust me it's better. Also your animations are small. Make them bigger so we can observe easier. Don't leave out so much blank space out. The walk was sluggish, and stiff. Move his whole body around more, he was shaking as well. The run was alright but kind of slow. He also didn't loop properly. All I can say is now is keep practicing.
allyman8

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Apr 9, 2009 9:13 PM #392487
Thanks New Generation.

I will work on it.
kinto

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Apr 9, 2009 10:21 PM #392532
You don't need to zoom out to hide all of your mistakes.
allyman8

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Apr 10, 2009 12:55 AM #392598
Was never trying to hide any mistakes, but if thats what you think, then let it be :D
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