[Myself] Zombie Game WIP

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Vincent

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May 7, 2009 8:43 PM #413944
This isn't stick figure, it's fullbody.
Devour
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May 7, 2009 10:03 PM #414064
Also could you make enough shots in one limb cause it to stop working, and lots of shots in the same part of a limb cause it to fall off or something like that?
Myself

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May 7, 2009 10:41 PM #414139
Quote from Ash
lol, call it H1Z1.


lol yes

Quote from jesusfreak014
Make sure the zombies can clime things other wise people will just get on top of things, and the top score goes to who has the least amount of life, Then maybe a kind of zombie that is int like the rest, maybe one that attracts more zombies or hurts you alot more than others stuff like that and maybe more than just you, like have buddies that get dragged away if you cant keep them alive, and 2d for stick figure zombie game is awesome, oh and Molotov's those are good ainti zombie gun, and for the whole gun thing maybe make it where you need to make way for a military base they have gun, but to get there, you use a bat or bored and people like it when you can choose a bit how you look maybe color of stick figure, a game like that around there will probably get good ratings.


Uhm. That was all one sentence. Wow.

zombies can clime things - What is clime?

the top score goes to who has the least amount of life - There is no scoring system, it's an rpg.

one that attracts more zombies or hurts you alot more - I'm thinking of making slight zombie varients, but nothing like that.

buddies that get dragged away if you cant keep them alive - If they're not alive, then it's not going to matter if they get dragged of is it?

2d for stick figure zombie game is awesome - this isn't stick figure. Or 2d.

Molotov's those are good ainti zombie gun - Molotovs arn't a gun. They'll be in the game though.

the whole gun thing maybe make it where you need to make way for a military base they have gun - make way, military base with gun coming through

you can choose a bit how you look - You'll be able to change your equipment, yes.

color of stick figure - Not a stick game

a game like that around there will probably get good ratings - I'm not going for ratings.

Quote from Vincent
This isn't stick figure, it's fullbody.


Damn right nigga.

Quote from Devour
Also could you make enough shots in one limb cause it to stop working, and lots of shots in the same part of a limb cause it to fall off or something like that?


Maaaaybe. Would take a fair bit of extra coding though.
jesusfreak014

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May 8, 2009 12:00 AM #414186
Just reread what i said, i edited it, alot of good ideas up there, and that other guy has alot to with the barricades thing.
Myself

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May 8, 2009 12:21 AM #414192
Quote from jesusfreak014
Okay i didint know it was not a stick figure game it was ''full body'' + alot of those thing, just think, Molotov okay i said guns just take away the word gun, its easy really, then climb up walls, so you cant just find a spot where they cant get you, have a form of melee, your buddies you need to keep then alive so they can help you, or some zombie will grab him and kill him if you dont help him or anything, use your head, im giving you some good ideas that alot of people go for, and you think your cool for saying ''nigga'' i hear so many freaking people say that man, black and white, you know what it means its Latin for black ''damn right black'' you dont sound cool you sound like a guy that doesn't know much and says retarded things to make up for it, now i know you'll start calling me a nigger and saying im a retard and stuff, story of jerks like you, but i dont care, maybe youll learn something.


I'm tempted to call you a double nigger, but I'm not going to. The reasons I didn't take your suggestions iare;

1- It doesn't suit the gameplay style I'm going for.

2- It would requre a few hundred lines of code. On top of the thousands I'm already having to do.

3- I reserve the right to call people niggers.

4- Nigger isn't latin for black. Niger is latin for black.

5- You are a double nigger.

6- That was all one sentance, AGAIN.

7- I may treat you with more repect if you type properly.
Devour
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May 8, 2009 12:33 AM #414204
Could there be a way to create your own melee weapons, and possibly guns too if its not too complicated?
For instance,
It takes two iron (gained by picking up anything metal?) and five wood (wood could be used for barricade making as well, picked up or stolen from wooden structures) to create a sledgehammer.
Or, it takes three metal to make a hammer, or 100 metal and two (big) batteries to make a chainsaw.
jesusfreak014

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May 8, 2009 12:35 AM #414205
If you reread what i said i made it better.
I get that it takes to much room but weapons still work.
I took Latin class i know what it means.
You have the right but it doesnt make it right free country still rules.
What gameplay style are you going for?
Myself

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May 8, 2009 12:38 AM #414207
Quote from Devour
Could there be a way to create your own melee weapons, and possibly guns too if its not too complicated?
For instance,
It takes two iron (gained by picking up anything metal?) and five wood (wood could be used for barricade making as well, picked up or stolen from wooden structures) to create a sledgehammer.
Or, it takes three metal to make a hammer, or 100 metal and two (big) batteries to make a chainsaw.


I plan on doing this. Or something similar to this. Like gun + knife + tape = Gun with bayonet.

Bottle + Flamable liquid + rag = Molotov

Quote from jesusfreak014
If you reread what i said i made it better.
I get that it takes to much room but weapons still work.
I took Latin class i know what it means.
You have the right but it doesnt make it right free country still rules.
What gameplay style are you going for?


I'm adding the Molotovs.

I'm going for a real time rpg.
Devour
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May 8, 2009 12:39 AM #414208
@jesusfreak: Just give up, you have damaged yourself beyond repair.
jesusfreak014

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May 8, 2009 12:47 AM #414211
Whatever, i see that you guys Hate me for just puting in what i thought whould be cool
And sure i never knew what the game was about i guess that makes me a complete retard i guess, some of the ideas i have in there are easy and are good,
if you don't want them fine good luck with your game, hope it goes over well.
Myself

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May 8, 2009 12:53 AM #414215
Quote from jesusfreak014

good luke


lol .
jesusfreak014

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May 8, 2009 12:56 AM #414218
Yeah i saw that to i changed it now but thats funny, funny stuff but anyway good ''luke'' with your game, and go with your gut.:Smile:
Vincent

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May 8, 2009 2:02 AM #414260
Quote from Myself
make way, military base with gun coming through


Omg I think I just shit myself that was so funny.
Devour
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May 8, 2009 2:08 AM #414263
Types of zombies suggestions:
Murdered dead: People who were killed by homicide before the H1N1 virus. They could be missing limbs, have a slit throat, a weapon sticking through their bodies, etc. These guys could be extra slow.
Old dead: People who died or heart attacks or old age. Their bodies could be in perfect condition, but too old to do much.
Teen dead: Fast moving zombies, most of them being killed by car crashes or other accidents, so they could have wounds in places.
Infant dead: Very slow moving since they crawl on their hands and feet, but their bite could be extra deadly.

And maybe infected animals?
Myself

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May 8, 2009 2:41 AM #414281
Quote from Devour
Types of zombies suggestions:
Murdered dead: People who were killed by homicide before the H1N1 virus. They could be missing limbs, have a slit throat, a weapon sticking through their bodies, etc. These guys could be extra slow.
Old dead: People who died or heart attacks or old age. Their bodies could be in perfect condition, but too old to do much.
Teen dead: Fast moving zombies, most of them being killed by car crashes or other accidents, so they could have wounds in places.
Infant dead: Very slow moving since they crawl on their hands and feet, but their bite could be extra deadly.


And maybe infected animals?


I'll probably put all those in exept for the infants and animals.

I might make young children zombies rather than infant zombies though.