http://www.truploader.com/view/162583
Just trying out some moves. Didn't really work.
The force sucks.
Tips please?
Epic fail at some sort of kick.
Started by: Kieran. | Replies: 13 | Views: 839
May 23, 2009 10:08 PM #423582
May 23, 2009 10:16 PM #423588
It was actually alright. I would have made the stickman do at least 2 steps before he jumps though. The guy flies back a little to fast, and the kick seemed a little forceless. He also stays in the air a little too long. (The kicker) Pretty good though.
May 23, 2009 10:19 PM #423591
Thanks. And how would I go about adding more force?
May 23, 2009 10:20 PM #423592
lOl the guy that gets hit, looks so damn solid ^^
May 23, 2009 10:26 PM #423595
What the **** are you talking about?
May 24, 2009 3:13 AM #423710
The guy walk/runs weird. If its a run he would lean more, and like put more into it. so its like a fast walk. Then the jump doesnt have much force. put more like forward momentum, like a lean and stuff. For the kick have like a windup and make the slow mo a little more dynamic. The windup will give you more room for a kick so itll have more force
May 24, 2009 3:18 AM #423714
When the guy topples head over heels, it goes to fast.
Make him slide, and make his rotation with more frames.
Make him slide, and make his rotation with more frames.
May 24, 2009 4:40 AM #423735
To add more force in the kick, as hes in the air, make his body tilt forward just a bit and move is leg back slowly, then snap the leg forward and make the body snap back as well.
May 24, 2009 5:20 AM #423743
it doesn't look like his leg even touched him. and the sound effect makes it sound like hes wood or something.
May 24, 2009 9:00 AM #423841
Thanks for the tips guys.
@N T : You know what they say... my animations are a stiff as wood.
@N T : You know what they say... my animations are a stiff as wood.
May 24, 2009 6:36 PM #424122
It was generally good, but the force is lacking, like you said.
The force might seem off because the physics were way off, the kicking stick just stops in place instead of carrying on, and another thing which I think was mainly the reason of the force was the easing, there was no real easing or anticipation.
Sorry if I seem to be coming across as a hard critic, I'm just trying to help.
The force might seem off because the physics were way off, the kicking stick just stops in place instead of carrying on, and another thing which I think was mainly the reason of the force was the easing, there was no real easing or anticipation.
Sorry if I seem to be coming across as a hard critic, I'm just trying to help.
May 25, 2009 12:28 AM #424318
Who said it was epic fail? i thought it was good, although the best way to start is with the head, not the body.
May 25, 2009 12:42 AM #424321
I disagree hundo, I start with the body then make the head with the circle tool, which I assume he is doing.
May 25, 2009 8:16 AM #424489
Quote from DNAIt was generally good, but the force is lacking, like you said.
The force might seem off because the physics were way off, the kicking stick just stops in place instead of carrying on, and another thing which I think was mainly the reason of the force was the easing, there was no real easing or anticipation.
Sorry if I seem to be coming across as a hard critic, I'm just trying to help.
Thanks, I appreciate that help. ^_^
Quote from HundoWho said it was epic fail? i thought it was good, although the best way to start is with the head, not the body.
I thought It was an epic fail.
Quote from FloodI disagree hundo, I start with the body then make the head with the circle tool, which I assume he is doing.
Yep, thats what I do.