ok, click on the last frame of the anim and put stop();
then create a button the usual way, then don't go into the button but click on that object and make it into another symbol (movie clip) and on the first frame of that movie clip put in:
on(release){
gotoAndPlay(1);
}
and then it should work.
Oh and the characters seemed a little messy, and the gravity was all screwed up, cos he floated for way too long and then didn't descend right.
Depending on his momentum (speed and rate of traveling forward) he need to arc out of the kick, descend not as fast at the beginning but start his descent somewhere in the middle of his last kick/when he just lands the kick. And he looked a little stiff when he landed.
Just what i think.
But i still liked it :D