I thought I'd share a new prototype I've been playing around with.
I'm trying to figure out a better control scheme for ragdoll games. At the moment, all ragdoll games (including my old game Braids NEON) involve crudely dragging around the ragdoll's head (or other body parts). I'd like to improve on that. What I've come up with so far is still pretty crude and simple, but it's an interesting change.
Click to try my Ragdoll Control Prototype
Click the window to give it keyboard focus. Then use the arrow keys to move the stick figure around.
left - rotate head left
right - rotate head right
up - raise arms
down - spread legs
There's also slow motion when you hold down the space bar, and you can adjust physics settings with the buttons on screen.
Please give it a try and post your feedback and thoughts about how to make a ragdoll game with better controls. :)