New Ragdoll Fighting Game

Started by: axcho | Replies: 230 | Views: 87,709

Strife

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Feb 2, 2007 5:23 AM #22352
Quote from Exilement
What the hell, that wasn't a bad post. Don't go flaming for no reason.

sorry exilement, i just got done reading all the stuff he was typing and it got me a lil angry.
axcho

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Feb 3, 2007 5:15 AM #22383
Quote from Exilement
It'd be a good idea but likewise it'd be just as easy to impliment my idea, if not easier

You already have hitTest actions assigned to each wall, I'm sure, so they don't fall through the level. Just assign the same action to the obstructions.
Actually, you can't use a plain ol' hitTest for physics-based games, at least not with this engine. You need to get information about the angle and force of the collision as well, or at the least which body segment collided. But rectangular barriers might not be too hard to do. :)

Any more ideas about the game modes?
ThatGuy
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Feb 3, 2007 5:28 AM #22385
Quote from stick-buddy
sorry exilement, i just got done reading all the stuff he was typing and it got me a lil angry.

It sounds more like you just go along with what all the people with more posts say, and try to be like them, jeez man think for yourself.

AI feature sounds pretty damn cool
Scarecrow
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Feb 3, 2007 11:19 AM #22396
I have two more ideas:

1: Instead of using the mouse to control player 2 (or 1, whatever), make it WASD. It's much more fair.
2: A "Multi-mode". This being, you verse an amount of bots of your choice, instead of just one.
Exile
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Feb 3, 2007 4:22 PM #22422
If it's controlled with WASD it'd be a lot like RDM..

Eh, maybe you could put an option to use both?

And I had no idea the physics engine was that complicated. Rectangular barriers shouldn't be too difficult but things like round surfaces I see getting really complicated..
silentrage

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Feb 3, 2007 10:58 PM #22459
i keep trying to click on the link but keeps leading me back here to the thread
axcho

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Feb 7, 2007 10:22 PM #22762
Are you looking for a link to Braids? Try this: Braids NEON

And I'll probably be changing the controls and allowing for more customization, so both players can use the keyboard if they want.

Multi-mode would be hard against multiple ragdolls, but I had been thinking of some simpler minigames like Ragdoll Avalanche where there are things bouncing around and you have to avoid them or hit them or something.
crap-at-everything

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Feb 16, 2007 7:30 AM #23474
where do i download it when it is finished sorry if this is noob question but this is my first post sorry didn't look what i was doing
Myself

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Feb 16, 2007 9:17 AM #23477
Funzors. I likey the pee pee.
no.
t joyal

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Feb 21, 2007 2:15 PM #24033
that looks wicked cool the 2nd picture is so weird lol
gnougnou

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Feb 22, 2007 8:26 PM #24148
very good game :):):)
Ash
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Feb 22, 2007 8:29 PM #24151
Gnou, stop posting like that. We don't care about your oppinion unless you actually EXPLAIN YOURSELF. Explain WHY you think it's good.
axcho

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Feb 23, 2007 1:17 AM #24176
That's a little harsh, Ash, but yes, we do prefer explanations to go along with opinions. Would you mind posting again with what specifically you liked about it?

Though as the author I don't mind the random compliments... :p
~jin~

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Feb 23, 2007 1:22 PM #24250
Sounds pretty cool, I think the first would come off better in the game, but thats just me. Glow is pretty sweet aswell, cant wait to test out this game, looks great.
jim666

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Feb 26, 2007 3:49 AM #24730
i can never see where to click to play games or movies. someone please help!