Punch-Kick

Started by: Flood | Replies: 5 | Views: 373
C&C will be appreciated.

http://www.truploader.com/view/341468
Its pretty wobbly doesnt really flow and the arm resized but i guess that could be perspective. Longer please.
I really noticed on the first punch that instead of bringing up the arm bent, you brought it up completely straight which made it look like it lacked force and looked weird. The kick at the end didn't "finish". If you know what I mean...
also, the stick lost complete momentum befoe the punch was thrown, making it look weaker.
Movements are really awkward, it looks like you wanted to do something first and then you've changed your mind.First of all, think of the movements, dont change them in any case, I suffer from the same thing, Im all the time like, hm, maybe he should move this leg first, then the elbow, but believe it or not, mostly you just screw the whole thing up.What you should do is, think of the movement and dont change it.You should be like."Ok, lets do a combo, punch, kick, jump"
To not let it look this "awkward" you should keep in mind the flow and the smoothness of the animation, so when he's standing he should prepare for the punch somehow then he should perform the punch and then, right after he punches his body parts/joints should fluently move to the preparing position for kick (or the another action you want him to do)

I hope its clear what I mean.
Yeah I see what you mean. And also, he was going to do a spin kick but I changed my mind.
:/