lil punch-kick combo
Started by: pdeathz | Replies: 32 | Views: 1,254
pdeathz2Posts: 83
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i knwo the getting up at the end sucks, and frame rate is lil high i think but C&C please.

second one tried to use the advises from avian

and me trying to ease a lil
Avian2Posts: 1,773
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View Profile To be honest, whole of the animation was kind of junk, not just the end.
While the stickman hits, he has to move both arms, not just one of them.
While the stickman kicks, the arms don't move. They should. In this part, the upper part of body is extremely stiff. The kick lacked force.
pdeathz2Posts: 83
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View Profile k thx i will work on that
german321Posts: 92
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שמג איק לןבל ךןלק ש דין* =\
pdeathz2Posts: 83
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GyohdonBannedPosts: 3,416
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View Profile You try to make it too smooth. As smoothness is nothing bad, easing can make things smooth AND fast, because how you do it now the kicks and punches are too slow to actually hurt someone.
So, my point is:
Learn easing.
I think I've got some tutorials on this, I'll try to find the link.
BOOM, it's not about easing, but read the parts where I ease in the animation, you'll find out what it is.
pdeathz2Posts: 83
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View Profile thank you im definitly going to practice easing, the tut will be very helpfull
teh aninminator2Posts: 197
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שמג איק לןבל ךןלק ש דין* =\
isnt that hebrew?
anyways, about the anim: pretty much what everyone else said, too slow to hurt anyone. sometimes its ok to be choppy. however, i like the way you got the idea of heavyspacing the hits to add power. and the tremors arent bad, but kind of boring. do bigger tremors for more powerful hits.
pheonixslayer212Posts: 679
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View Profile actually, the animation can look more powerful than this by just raising the framerate, easy as that, if that doesnt work, delete some frames
insanesk8er!!BannedPosts: 145
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View Profile pdeathz2Posts: 83
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View Profile how do yo do that???
how do i do what?
pdeathz2Posts: 83
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updated
pdeathz2Posts: 83
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View Profile can u people give me more advises??
TallguyBannedPosts: 31
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View Profile Bit more easing, up the framerate a bit, the back is quite stiff. The last punch didn't feel right. Probably because the other arm instantly replaced the spot of the other arm. Let it wait for one frame.
Other then that it's good.