Pivot Wrestling

Started by: BethernatorV1 | Replies: 11 | Views: 3,095

BethernatorV1

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Apr 4, 2008 3:28 PM #109377
just a few wrestling pivots. pretty smooth but can be better. any tips?:Smile:
StickSlamSam

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Apr 4, 2008 3:46 PM #109381
Ok, the first image doesn't even move. the second is poor and very short. the third one doesn't move aswell. I advise you to sort it out.
armygeidon
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Apr 4, 2008 4:43 PM #109405
Meh the second isn't very smooth. Work on it. I would say when the guys fall the fell from a standing postion. Thats not right.
pivotfreak747
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Apr 5, 2008 3:16 AM #109653
make the stage bounce a bit when he hits the ground
Jet
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Apr 5, 2008 5:52 AM #109682
epic...................................
Überschall
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Apr 6, 2008 6:44 PM #109862
Quote from Jet
epic...................................


You should seriousely hang yourself.


Hello, I see you're new to Pivot and that's nice to see because it's good that somebody new is interested in this program.
It's a very simple program but you can go very far with it.
Well, if you compare your animation to the animations of people who're on this for a while now, you'll see that yours... can't keep up with those, but that's normal, you can't be born a master.
There are some keywords you'll hear all the time. One of them is smoothness. It means that the movements are smooth and look very realistic, without being choppy and looking totally unreal. To do this, you need to make a movement many frames long. You need to animate the frames between a foot on the ground and a foot in a face instead of both those two. To give you a hint, I used to make my kicks about 6-9 frames long when I still animated.
Yes this takes time, but there's no need to rush your animations. If you're fed up for a moment, save the animation and continue somewhen else. That's just normal, everybody works that way.
Then, there's the stiffness. See, what you do is just move the limb that's used for the thing, like a leg for a kick or an arm for a punch. But that's not good, you should look at yourself in front of a mirror, punching. The movement of your arm affects other parts of your body, they move, too. Try to get this into an animation.
Then, easing is hard to explain. What you do is animate a movement and then just stop. It's like this:

|--|--|--|--|--|--|--|--|--|

But that's unrealistic. When animating, make the movements start slowly, then get faster and then calm down again, like this:

|-|--|---|----|---|--|-||


It's a bit hard to explain but I hope you get it.

Now, for you're not very good at animating, post your animations in this thread: http://stickpageportal.com/forums/showthread.php?t=35330

It's a thread for Beginners to post their animations. If you post them here on the forum, you'll propabely get flamed for that because we don't want a load of beginner's posting it here.

Have patience and I see you being a very good animator in no time. I've seen many rise from Newb to Veteran (Two, actually), and you can do exactely the same.
mactwok
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Apr 6, 2008 7:51 PM #109896
How do you add the attached files?
Eman164

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Apr 6, 2008 10:28 PM #109980
yaay anonther pivot wrestler i do wrestleing pivots also
Eman164

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Apr 6, 2008 10:29 PM #109981
by da way its very choppy and 2 of them dont do any thing
joeyodaguy

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Apr 7, 2008 4:14 PM #110513
Only the second one actually plays, and it is too short, and uneased.
jokerpoler

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Jan 29, 2010 6:17 AM #541463
err um.... uhh..... XD
Peppar
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Jan 30, 2010 5:55 AM #541686
Thats why we have the begginers section.