recoil in guns I definitely want to have.
And I really like the idea of the vcam shake, and Muzzle flashes will come.
Mounted guns=good
I would definitely do a flamethrower, but I can't animate flame for beans. If I can get a good flame going, then Ill definitely want to put that in.
Grenades and mines sound good, and I think I'll add a knife at some point.
Which animations aren't good enough? lol theres really no animating involved in this, except the feet.
gun test
Started by: doc | Replies: 26 | Views: 2,240 | Closed
Oct 24, 2009 12:40 PM #505413
Dec 23, 2009 5:45 AM #527426
add other people...and add like ammo boxes so u dont run out of bullets on every gun
Dec 23, 2009 6:41 AM #527461
Yea i think its really good things you should add just like everyone else said
recoil
v cam shake
ammo boxes
muzzle flash
and then when the actual game gets going obviously other people more weapons a knife and vehicles
recoil
v cam shake
ammo boxes
muzzle flash
and then when the actual game gets going obviously other people more weapons a knife and vehicles
Dec 23, 2009 6:52 AM #527469
YAY LINKS!!! Its pretty good but very slow. Increase the FPS. Also Im guessing you got the 2-D form idea in the game "Reverb".
Dec 24, 2009 3:59 AM #527871
uh, the fps is at 40. Idk why that would be acting slow for you.
Dec 24, 2009 5:24 AM #527918
Hmmmm. It maybe of my low memory computer. Hehe.
Dec 24, 2009 6:09 AM #527937
I suggest making it so that the magazine ammo is subracted from the total ammo when you reload, not while firing, so that they dont both count down at the same time. its... classy that way.
Jan 24, 2010 1:35 PM #540178
:Cry: :Love<3: :Love: :Oh No!: :Sweating: :Cool: :Dope: :Bricked: she cat:Nooooooo: :Spiderman: :Happy: :Embarrassed: :Ohhhhh:
Jan 24, 2010 1:35 PM #540179
you want to be friend.
Jan 24, 2010 1:37 PM #540180
you want be friend.
Jan 24, 2010 1:38 PM #540182
blu do want friend.
Jan 24, 2010 4:26 PM #540232
Spam much?
K, ima close this now. I am working on something with this base, but don't expect anything for a while :D
K, ima close this now. I am working on something with this base, but don't expect anything for a while :D