Hello, i'm Tenev most people know me as Penihop.
i have finished Informatics High School this year, and i'm C++ Professional.
7 days ago, i came accidentally across youtube video which was about stickman's fighting... so i decided to create Online Game about it, sure there is a problem (i'm not good with any animation/gfx).
please note this is not the first time i mess with mmorpg creation, and this is a serious project.
but there i took the walking from Pivot, and i've started coding it for few days. doesn't fit perfect, but it was just about basic test.
now after i coded the server and the client it seems very interesting how much people actually would play such game just for fun, and but even more.
Client info:
Programming Language-> C++ & .NET 2.0
Network-> .NET Sockets
Graphics Library-> Allegro (might switch to OpenGL later)
Server info:
Programming Language-> C++
Network-> WinSock 2.2
What was started:
The BLACK Screen! (GFX init );
Online Users-> walk/connect/disconnect/ stats/levels/ experience/usertype / position X&Y / optimized network position BX/BY;
Most of the Server<->Client networking functions;
A Chat (did it in 5 minutes so its not really a deal);
What is ongoing:
Basic Actions->Run/Walk/sit down/jump etc.. ;
Fight Tools-> Knife's/Swords/other items/
Fighting System -> Punch/Kick/Cut/ and also play with tools (not more than 10 skills per character)
What would be done last[Harder things/GFX Part's]:
Basic Items-> Armor's/Hat's/Boots/Glove's
Character Style->Assassin/Warrior/MasterMind
What will be done last [easy things]:
Login Form;
Databases & MySQL DataServer;
a Website;
Bad Guys/PVE (lets call them monsters);
the game name must be done;
here i provide a link to the first build of the Game (first version that can be tested atleast for network functionality), there is nothing much done yet, not even background, everything is just basic, a walking StickMan and unfinished chat.. made to test the functionality of what was initiated, you can run the client up to 2 times. download it here -> filefront.com/14594113/SGETT1256.zip
as you may figured animations would be about 40% of the game, so i need few professionals who would be doing them free at first, as i do. they will own about 40% of the game. i need highly skilled animators who can do the game more realistic [ and cruel ; ) ]
four Pivot/Flash animators can join the Team, each one of them will own 10% of the game.
Staff Members:
Closed Beta Testers: 21/30;
Developers: 2/3;
Designers: 1/3;
Animators 2/4;
-Tenev.