Hey Guys.
Started by: Mavz | Replies: 8 | Views: 557
MavzPosts: 49
Joined: Jan 2009
Rep: 10
View Profile [SIZE=150]
Mavski's Awesomness[/SIZE]
DDC9 Screenshots:
[SIZE=150]N[/SIZE]ew stuff:
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-Ladder
-Sword spin
-Tactical Breach
Here's the piv. :
http://pivotup.com/files/hxoplv4d.piv
-The collab failed for having less than 10 animations, so i thought id post my entry here.
-Gif. rape, I recommend using the piv.
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-Flippy
-Bullseye
Thanks to:
AtokNiiro
CronosPosts: 5,440
Joined: Apr 2009
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View Profile MavzPosts: 49
Joined: Jan 2009
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View Profile Ahaha thanks, maybe later i still got some exams coming up.
GyohdonBannedPosts: 3,416
Joined: Jul 2007
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View Profile Ah, finally another awesome animator joining the Pivot section.
Zed2Posts: 11,572
Joined: Feb 2009
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View Profile The running's off. Pretty drastically, but I can't quite pinpoint it. I think it's either hovering too long, switching too fast for the style, or not stretching enough at the peak of the stride. Or a combination of the three.
On the "Ladder" the walk was very poor for someone of your ability. It had no flow to it. You need to be moving the leg backwards already before it hits the ground so that the strides merge seemlessly together. The stride length wasn't long enough either.
I thought the block fell a bit quick without enough bounce too.
Also, the letters were shakey.
The "Sword Spin" was nice, although the front foot placement was off by a pixel just at the beginning and ideally he would have pivoted on the front of his foot raising the heel slightly.
"Tactical Breach" was pretty good, although there wasn't much movement apart from what the camera did. Why did the third guy eject a cartridge before they'd started doing anything?
I love "Flippy". The style on that one is absolutely awesome. It's my favourite out of all of them, even if the physics was off slightly in terms of lost momentum during the slow motion part of the second jump.
"Bullseye" was pretty mediocre. I didn't think the effect was as good as it could be. I also think you know full well what was wrong with it and you don't really need me to tell you.
That's basically all the bad stuff I could see. Overall, you're pretty good. It's some nice work there.
MaxZ2Posts: 2,919
Joined: Dec 2008
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View Profile Please continue in the 'Flippy' style. Shit's amazing. And as Zed said: the walk in 'Ladder' was extremely poor. I see alot of people doing cinematic shit, like your Tactical Breach, and focusing so much on the cinematics that they forget about actual movements. It's not appealing to watch stickfigures move 30 pixels.
poppetje3D2Posts: 3,408
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View Profile MavZ , MaxZ.
Mmh , weird. :D
CovalenceBannedPosts: 4,666
Joined: May 2007
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View Profile Seeing as everyone gave you some good criticism on your movements, only thing I can pick out right now is that you need to add trails to your sword spin, it looks pretty choppy.
TeriyakidPosts: 217
Joined: Aug 2009
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View Profile DUDE, im not being a suck up or anything, but this guy is my new fav animator
hands down....