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Jolt flip

Started by: megaanims | Replies: 5 | Views: 524

megaanims
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Dec 13, 2009 2:54 AM #523995
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Jolt flip.
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It's a blue world
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well I animated again, got so lazy it took me an hour to finish this
,the 3d is so unnoticeable .
2-D
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Dec 13, 2009 8:59 AM #524113
Hard to see that stick figure in the blue animation.
Tork

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Dec 13, 2009 12:31 PM #524146
you know, i think it looks allright... but they don't really look like humans, i mean. .they more look like some revolution before us...
like theyre monkeys, or mongols. duuuhhrr

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just some constructive critism, i think it is because the arms always move so weird, i dont' know. just look at it :)
paradox
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Dec 13, 2009 2:30 PM #524162
I think they're all a little too fast. it's hard too see the actual movement.
Zed
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Dec 13, 2009 3:03 PM #524167
That top one desperately needs to slow down. Even compared to your usual style, there just aren't enough frames in there for that movement.

Middle one, like 2-D says, is practically invisible. Generally I'm not a fan of skateboard animation because it promotes stiffness, but I think you kept him moving. Couldn't see enough to give a better cc than that though.

Bottom one, foot placement was off after that first bit of running. And I have no idea what was happening. Everything was just moving around all over the place and there didn't even seem to be flow between where a limb was one frame and where it was in he next.
aakash77
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Dec 15, 2009 10:28 AM #524809
In the third one after/while he runs up the wall think you made his back joint bend forward a little too much
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