Jolt flip
Started by: megaanims | Replies: 5 | Views: 524
megaanims2Posts: 910
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Jolt flip.

It's a blue world

well I animated again, got so lazy it took me an hour to finish this
,the 3d is so unnoticeable .
2-D2Posts: 12,355
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View Profile Hard to see that stick figure in the blue animation.
TorkPosts: 155
Joined: Jul 2008
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View Profile you know, i think it looks allright... but they don't really look like humans, i mean. .they more look like some revolution before us...
like theyre monkeys, or mongols. duuuhhrr
just some constructive critism, i think it is because the arms always move so weird, i dont' know. just look at it :)
paradox2Posts: 104
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View Profile I think they're all a little too fast. it's hard too see the actual movement.
Zed2Posts: 11,572
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View Profile That top one desperately needs to slow down. Even compared to your usual style, there just aren't enough frames in there for that movement.
Middle one, like 2-D says, is practically invisible. Generally I'm not a fan of skateboard animation because it promotes stiffness, but I think you kept him moving. Couldn't see enough to give a better cc than that though.
Bottom one, foot placement was off after that first bit of running. And I have no idea what was happening. Everything was just moving around all over the place and there didn't even seem to be flow between where a limb was one frame and where it was in he next.
aakash772Posts: 49
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View Profile In the third one after/while he runs up the wall think you made his back joint bend forward a little too much