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Knee-to-launcher

Started by: megaanims | Replies: 13 | Views: 757

megaanims
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Dec 20, 2009 5:08 AM #526219
Image
really got bored and felt lazy at the same time inspired.
Fries
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Dec 20, 2009 5:29 AM #526231
i like it...now watch mine lol
Zed
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Dec 20, 2009 4:37 PM #526317
Jumps need more anticipation. Run needs more frames. It's basically the same criticism as I give to all your stuff. Good reaction with the green guy though; especially when he got jumped on.
megaanims
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Dec 20, 2009 5:03 PM #526329
Quote from Zed
Jumps need more anticipation. Run needs more frames. It's basically the same criticism as I give to all your stuff. Good reaction with the green guy though; especially when he got jumped on.

then he would look like he was floating, trust me.The jump had enough anticipation.
Cronos

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Dec 21, 2009 3:22 AM #526501
The green guy looked extremely stiff when he he the ground, he should flatten out more.
poppetje3D
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Dec 21, 2009 12:36 PM #526652
Hate this style...
The double framing was bad you should add more frames and then smooth it.
I don't know for sure but I think the stick figure that felt felt to high on the ground , you can prevent that by adding a background or just a Line.
This style looks stiff.
Vacuum
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Dec 21, 2009 3:11 PM #526677
Ehh, the double framing sucked. And so did the physics.


But nice job overall, glad to see you're still animating.
BluGil
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Dec 22, 2009 7:00 AM #527005
Haha i just love how it looks like a random punk running out of nowhere to smash some faces. But when he's actually knocking the guy over their just jumbled up in a confusing knot of "stick"
trentonio

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Dec 22, 2009 7:05 AM #527006
wow really short vidz
Fries
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Dec 22, 2009 5:50 PM #527148
when the grey guy actually knee's him...it starts getting choppy...like the jump of the green guy is choppy...and the run is a bit to eh, wats the word...fast? idk just, its kinda weird...
Topleggedskater
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Dec 23, 2009 9:37 PM #527737
Very nice, but the slow-mo just made it look choppy. When doing slow motion in pivot, move the sticks so it so slightly it looks like you can't see the onionskin at all.
aakash77
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Dec 23, 2009 10:14 PM #527755
get rid of the double framing
aakash77
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Dec 23, 2009 10:14 PM #527756
get rid of the double framing
EctTek

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Jan 2, 2010 3:15 AM #531856
Nice but a little bid confusing when he knees him.
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