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Smoke bomb 30fps

Started by: Vile. | Replies: 10 | Views: 1,040

Vile.
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Jan 4, 2010 7:51 AM #532794
http://filebox.me/view/rbcjdfz67

ehg colouring was lazy sorry c&C please

http://filebox.me/view/fa2wk8fi2 now the bits flying out have purpose lol


IMADEITMOREPOWERFULL
http://filebox.me/view/tpergemwu
eightnine

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Jan 4, 2010 8:37 AM #532802
Not bad. The only thing I found a little weird was the way the two shoots of smoke came out at the top. Since it's a smoke bomb, I just expect one big poof. The animation was really smooth and looked great, imho.
Vile.
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Jan 4, 2010 8:51 AM #532805
Oh yea, i was going to add something coming out of the smoke but I got bored and lazy.
2-D
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Jan 4, 2010 12:02 PM #532854
look at me im posting in your thread are you happy now
Vile.
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Jan 4, 2010 4:56 PM #532930
Quote from 2-D
look at me im posting in your thread are you happy now

Slightly ...
+Omega
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Jan 4, 2010 6:22 PM #532965
it's made good and it's smooth
Cronos

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Jan 6, 2010 3:03 PM #533662
Get rid of the three extruding plumes that appear a second or so after the initial blast and dissipate the explosion.

Also, if you want the other 3 plumes to stay, make them expand slower, and make sure they appear at roughly the same time everything else does.
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Jan 6, 2010 7:22 PM #533705
Quote from CronosXIII
Get rid of the three extruding plumes that appear a second or so after the initial blast and dissipate the explosion.

Also, if you want the other 3 plumes to stay, make them expand slower, and make sure they appear at roughly the same time everything else does.



no. its a bomb, it goes off.. text comes out at alternating times.
Cronos

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Jan 11, 2010 11:02 AM #535460
Oh, I see. Well you should still add some debree and maybe a tremor with the vcam.
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Jan 12, 2010 9:02 AM #535768
not much more powerful, just bigger in scale. The smoke coming towards the viewer comes in too late and makes the balance of the animation off set.
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Jan 12, 2010 1:57 PM #535808
Good job.But I think if the screen have some red or yellow,it must be better.
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