*FIXED* Gun Shot

Started by: zer0gravity | Replies: 21 | Views: 1,120

zer0gravity
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Jan 14, 2010 11:05 PM #536723
Image
C&C plz
Vendetta

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Jan 14, 2010 11:08 PM #536727
good movements, but when the guy gets shot he should immediately hit the wall, in yours it's a bit slow.
zer0gravity
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Jan 14, 2010 11:16 PM #536735
hmmmm.... Im not to sure what you mean because 9mms arn't that strong. If it were a sniper then I would understand.....
Vendetta

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Jan 14, 2010 11:19 PM #536738
It just looked kind of like he was floating for a second.
zer0gravity
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Jan 14, 2010 11:27 PM #536741
oooo yeah......... I see what you mean now.... He sorta slides into the wall.....
Fries
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Jan 15, 2010 5:04 AM #536829
eh, needs a little work, mate. at the end when he puts his hand down, the gun moves? and the fall needs a bit of work. good start though; you could make a pretty decent animation off of that :D
zer0gravity
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Jan 15, 2010 8:09 AM #536868
Quote from DB4L
eh, needs a little work, mate. at the end when he puts his hand down, the gun moves? and the fall needs a bit of work. good start though; you could make a pretty decent animation off of that :D


About the gun moving.... well shit!!!! I did not think anyone would notice that!

Yeah... the fall needs alot of work.
poppetje3D
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Jan 15, 2010 10:52 AM #536883
Its all about detail Zer0.
xD

Anyway , you should post this in the beginner section.
Why? :O
It's chopy , Physics where horrible , It's stiff.
That's it.
Next time add a little blood if you can , and watch some tutorials or real life videos and try to remake that. :D

Good luck!
zer0gravity
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Jan 15, 2010 11:09 PM #537045
-.-

thanks poppet.... thanks
Scarecrow
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Jan 16, 2010 2:05 AM #537088
i looked at it the first few times and loved it, it looks very realistic, but upon closer examination i noticed a few problems; however, my only complaints are small ones:

- the shooter's legs are completely stationary the entire time, they should be more dynamic
- the victim shouldn't move upwards like he does; his feet shout stay on the ground and his head should snap back more instead of pulling his whole body with him, then just fall back
- victims legs slide around a bit when he falls over
- bullet casing moves too quickly, needs more hang time and a slower fall


fix all of these and it will be perfect


Quote from poppetje3D
It's chopy , Physics where horrible , It's stiff.


how about no
zer0gravity
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Jan 16, 2010 8:08 AM #537258
Quote from Scarecrow
i looked at it the first few times and loved it, it looks very realistic, but upon closer examination i noticed a few problems; however, my only complaints are small ones:

- the shooter's legs are completely stationary the entire time, they should be more dynamic
- the victim shouldn't move upwards like he does; his feet shout stay on the ground and his head should snap back more instead of pulling his whole body with him, then just fall back
- victims legs slide around a bit when he falls over
- bullet casing moves too quickly, needs more hang time and a slower fall


fix all of these and it will be perfect




how about no




Why thank you ^_^

I wont be fixing it because I'm making a game at the moment but ill make a nre one later =D

should I post it in the begginers?
RUiN
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Jan 16, 2010 8:11 AM #537259
The only thing other then what scarecrow pointed out is his back is pretty awkward if you ask me it looks like he just got punched (the shooter)
zer0gravity
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Jan 16, 2010 8:43 AM #537266
mmmm..... true... theres to much kick back and its not in the right place...

Thanks ^_^
Scarecrow
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Jan 16, 2010 12:15 PM #537299
Quote from zer0gravity
should I post it in the begginers?


make a walk cycle and then i'll answer this question

based on that animation, i can't tell whether or not you've gotten the hang of this yet.

what you've done is a very simple, basic animation; one that any self-respecting stick figure animator, beginner or otherwise, should be able to pull off nicely. however, 99% of them can't, because 99% of stick figure animators are completely retarded

as such, you've shown me that you aren't completely retarded, but that doesn't tell me whether or not you should be posting in the beginner's thread (because it is still a very basic animation).

make something less simple (like a walk cycle, as i said earlier) if you want us to be able to judge your abilities properly.

Quote from mr.mcstick
The only thing other then what scarecrow pointed out is his back is pretty awkward if you ask me it looks like he just got punched (the shooter)


i think that's because the legs didn't move. if they had, it would have looked more like recoil than having been punched
poppetje3D
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Jan 16, 2010 4:42 PM #537384
Quote from Scarecrow
how about no

I say Yes , But Hay!
If you think your right , Your right.