2010 Project (Arch-Angel) animation/game

Started by: Arch-Angel | Replies: 62 | Views: 3,436 | Closed

The Dude
2

Posts: 1,526
Joined: Dec 2007
Rep: 10

View Profile
Jan 18, 2010 2:22 AM #537942
Quote from Stik_pimp
A half hour ill do better in 5 mins!!!


Chill out, little boy.
Stik_pimp
2

Posts: 105
Joined: Nov 2009
Rep: 10

View Profile
Jan 18, 2010 2:24 AM #537943
k..(Slaps self in face)...im calming down....i think....
Vendetta

Posts: 1,238
Joined: Oct 2009
Rep: 10

View Profile
Jan 18, 2010 2:26 AM #537945
Alrighty, here is an example of my extremely limited knowledge of actionscript: http://filebox.me/view/0qaeq0yhg
Here is my latest animation (obviously a W.I.P.): http://filebox.me/view/z7q3yp1dj
Stik_pimp
2

Posts: 105
Joined: Nov 2009
Rep: 10

View Profile
Jan 18, 2010 2:30 AM #537948
Pretty cool Vendetta.
Well ima go work on somthin epic... I dont know what though.
Vendetta

Posts: 1,238
Joined: Oct 2009
Rep: 10

View Profile
Jan 18, 2010 2:55 AM #537971
best of luck, my friend
Vendetta

Posts: 1,238
Joined: Oct 2009
Rep: 10

View Profile
Jan 18, 2010 3:02 AM #537976
So Arch-Angel what do you think?
RUiN
2

Posts: 930
Joined: Jul 2007
Rep: 10

View Profile
Jan 18, 2010 4:02 AM #538011
Ugh, Why is everyone double posting now a days. I'm pretty sure he can action script basic frame movements
Arch-Angel
2

Posts: 9,496
Joined: Jan 2007
Rep: 10

View Profile
Jan 18, 2010 4:04 AM #538012
This is going to be amazing.
I love doing long multi-quotes.

Quote from RazrBlade
You happen to want a web designer?


If I end up making a web page, the only way I'm concerned with is a domain name that is preferebly free and doesn't have some random host site name in it ( www.archmedia.com would be a good example of what I want, www.archmedia.freewebs.com would piss me off).
I have dreamweaver and I'm very good at it. So I can make my own site.

Quote from Floydyboy
How about a really big guy that spawns smaller guys? You could call it "The Bivouac" or something like that.


That's never been thought of before. Ever. lol.
I can come up with things a lot better than this, sorry. The longer your enemy description is, the better it will be. Details make the world go round.

Quote from Stik_pimp
I got tons better than that man.


Well read on down to see what I say about your second idea that is tons better than that man.

Quote from Floydyboy
Orly? I'd like to see you try.


lolme2.

Quote from Stik_pimp
Fine just gimme a few seconds.

A small creature climbs out of a sewer hole and starts to beat the living S*** out of you so you pick it up and throw it at a rock and it gets 5x bigger and the only way to kill it is to snap its neck when it jumps on you or it continues to get bigger and kill you slowly and painfully.


lol okay what is a creature, lol what the gay I don't have any sewers in my game, he put asteriks in the place of a nonfiltered word, If im picking stuff up then why am I drawing melee weapons?, why a rock; why not back into the "sewer", 5x bigger is pretty big especially when some of the later enemies are going to be monsterous in size, melee weapons mean nothing if you can break its neck, oh great it gets bigger, well every enemy in the game is going to have to kill the character slowly and painfully; what makes this guy special?

The best thing about it is I'm asking for descriptions of enemies, not fight scene scripts. If you want to give me an idea,, use a lot of details, and don't say anything stupid. Keep it realistically possible to kill.

Quote from Floydyboy
5...4....3...2...1 DING! Times up!

EDIT: Uhhhhh.......... ok..........................


....................................periods are cool. You're such a hard ass.

Quote from Stik_pimp
owned!! !


I think I just owned!! ! you two quotes earlier.

Quote from Floydyboy
Orly? Just you wait half an hour....................


Oh shi-
This guy means serious business.

Quote from Vendetta
Okay, let's see.... I'll start out with actionscript. Basically all I can do is buttons and some frame movements... If that makes any sense. I'll post it in a sec


I'm perfectly capable of making a neat menu, but okay.

Quote from Stik_pimp
A half hour ill do better in 5 mins!!!


I didn't see you do any better in 5 minutes.

Quote from RazrBlade
Chill out, little boy.


You're very little, llittle boy :3
You know what, you get a few of these because you're so cool:
:Phew: :Phew: :Cool: :Cool: :Cool: :Happy: :Happy: :Happy: :Bricked: :heh: :heh: :Smile: :Smile: :Smile: :Smile: :Ohhhhh:

Quote from Stik_pimp
k..(Slaps self in face)...im calming down....i think....


Defiantly. You should never have to calm down on the internet.

Quote from Vendetta
Alrighty, here is an example of my extremely limited knowledge of actionscript: http://filebox.me/view/0qaeq0yhg
Here is my latest animation (obviously a W.I.P.): http://filebox.me/view/z7q3yp1dj


lol I know more than you :p
I'm not handicapped at actionscript. I'm pretty sure that I've experimented with scripts that are ten times harder than a lot of the stuff most people here have experimented with. Maybe not Scarecrow, but I know a lot about some stuff.

Quote from Stik_pimp
Pretty cool Vendetta.
Well ima go work on somthin epic... I dont know what though.


Is it going to be as epic as your enemy descriptions?
PLEASE SAY YES. lol I'm just kidding, feel free to try again if you want to.
It doesn't matter if you embarress yourself over and over again, if you make a good one, then you're going to feel special about seeing it in action. If you do decide to make more suggesstions, then try to fit about 3-4 submissions in one post. I'd rather have that than 5 multi-posts of ideas.

Quote from Vendetta
best of luck, my friend


He's not going to need luck, he's epic.

Quote from Vendetta
So Arch-Angel what do you think?


Hi. I'm not sure what I think right now, lol.
Arch-Angel
2

Posts: 9,496
Joined: Jan 2007
Rep: 10

View Profile
Jan 18, 2010 4:06 AM #538013
Quote from mr.mcstick
Ugh, Why is everyone double posting now a days. I'm pretty sure he can action script basic frame movements


Because it's cool and I invented it.
And you're probably right.
Cronos

Posts: 5,440
Joined: Apr 2009
Rep: 10

View Profile
Jan 18, 2010 4:06 AM #538014
Quote from Arch-Angel
Post your best work and we'll see.


Ok, I guess effects wise:

http://cronosxiii.deviantart.com/art/Bloody-explosion-147684111
http://cronosxiii.deviantart.com/art/Force-Weight-147225029
http://cronosxiii.deviantart.com/art/Third-ever-explosion-142758198

When it comes to stickfigures:

http://www.truploader.com/view/571147
Arch-Angel
2

Posts: 9,496
Joined: Jan 2007
Rep: 10

View Profile
Jan 18, 2010 4:10 AM #538019
I'm not sure if I said this in my main post or not, but this is going to be a ful-body game. No stick figures :/

Idk if you saw the two enemies that I posted, but I'm not going to do stick figures if I can do that. However, if I get the battle test set up tomorrow, then the character will be a stick figure until I make the actual main character.
Arch-Angel
2

Posts: 9,496
Joined: Jan 2007
Rep: 10

View Profile
Jan 18, 2010 4:13 AM #538021
Effects wise. You're decent, but I'm not sure what all you can do unless you want to try making some bad ass explosions. I'm not even sure if you can do what I have in mind, but I wouldn't mind giving you "try outs".
Floydyboy

Posts: 397
Joined: Oct 2009
Rep: 10

View Profile
Jan 18, 2010 4:14 AM #538022
You don't like my idea? I drew a picture and everything! It took me ages to do!


Fine. I'll come back later and post more of my ideas.
RUiN
2

Posts: 930
Joined: Jul 2007
Rep: 10

View Profile
Jan 18, 2010 4:35 AM #538031
Way to invent something slightly annoying lol Sounds cool BTW and yea
I figured that you know at least enough action script to keep even the most technological of us noobs at bay
Arch-Angel
2

Posts: 9,496
Joined: Jan 2007
Rep: 10

View Profile
Jan 18, 2010 4:45 AM #538034
I'm not going to just let anyone do something. Quality goes far with this kind of stuff.