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Mark's Thread

Started by: Mark | Replies: 71 | Views: 3,964

Mark
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Feb 18, 2010 3:52 AM #548283
(Bows respectfully)
Thank you Ghostly
Thank you Zed
http://www.truploader.com/uploads/782535Its_been_a_while.gif
Image
I havnt used Bob here in a while :O
He's gotten modded so now he's type midgety


Hmm
Now whos Asot?
Vorpal
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Feb 18, 2010 4:01 AM #548286
Holy shit, you animate like I used to back in the day. If you have any questions just pm me or send me your msn bro I would be glad to help.
Mark
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Feb 18, 2010 4:16 AM #548291
:3
O.k .
Zed
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Feb 18, 2010 4:40 AM #548302
Who's ASOT? Who's ASOT? Have I really been here that long that I remember awesome animators who don't come around any more?

AsSeenOnTv made these:

http://i345.photobucket.com/albums/p377/AsSeenOnTV6/triplekill.gif
http://www.imageflock.com/img/1257719876.gif
http://www.imageflock.com/img/1255548888.gif
http://www.imageflock.com/img/1252787462.gif

He always did beautifully smooth stuff with great victim reactions. One of the first to move to Stykz if I remember correctly.


On your new one, I'd say the run looked really good and the kick was nice. The pause between different parts of the punch looked a bit strange to me, but the movements in it were good. It's more great work.
Mark
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Feb 18, 2010 4:47 AM #548306
Whoa
I like the Sword one :3
It's Actiony
His full body are great :O
Dam
Who IS HE!!!!!!
LeoZXC
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Feb 19, 2010 10:31 AM #548702
apparently someone pretty pro o.O
dude with your zapping one? when the black guy turns to zap the blue guy? Im not quite sure as to whether he is actually turning or kinda doing it behind his back :/
but otherwise wow, you have improved SO much since i last saw you man, keep it up :D
FoShizzle
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Feb 19, 2010 10:49 AM #548706
Quote from Moch12
(Bows respectfully)
Thank you Ghostly
Thank you Zed
http://www.truploader.com/uploads/782535Its_been_a_while.gif
Image
I havnt used Bob here in a while :O
He's gotten modded so now he's type midgety


Hmm
Now whos Asot?


Wow. You've REALLY improved
Mark
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Feb 19, 2010 9:55 PM #548814
Thanks Foshizzle : D
:3
Ill update later on this weekend

leo...
Your epic.
Make a thread.
Let us rip into your soul with our C&C
Mark
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Feb 25, 2010 1:07 AM #550611
DUDES MY THREAD IS DEAD!!!!!!!!
no it's not

The people on DD told me that I should learn how to Heavy space and that some parts have to be Choppy in order for the anim to look right......
UUUUGH
So Im trying to heavy space but it's not comein out right

Default Randomness
Image
poppetje3D
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Feb 25, 2010 2:13 AM #550647
I flip off the people who said that on DD.

heavy spacing is bull crap.
Topleggedskater
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Feb 25, 2010 3:49 AM #550699
Quote from CandoBalls
Look's very good.

But you overease your animations.

Try spacing them a bit.


Wutchu talkin' 'bout Willace?
Overeasing is a wonderful technique, that doesn't look bad at all. IF you're doing a fight or something, spacing is needed; But with fluid combos, the animation looks wonderful while overeased. Mark, your animations are wonderful, and your style is very nice. I really will keep stopping by to see your thread and help you with CC. :) Some people are good with heavy spacing. Others are not. Whichever path you choose and master, it'll still come out sexy! :3
Vorpal
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Feb 26, 2010 8:43 PM #551233
It only looks bad if it is way to slow, but that could technically be called under eased because it isn't implicate it properly.
But don't be hating, that's the exact same style of easing I use.
Mark
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Mar 1, 2010 2:13 AM #552040
AAAAAAGHGHGAHGAGHAGHAHHAHGHAHGAHGAGGHGH
MY WORSTE ANIMATION IN SO LONG!!!!!!!!!!!!!!!!!
The only part I actually enjoyed was the 2 second 3-D
Other than that
To many effects
Image
rival2
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Mar 1, 2010 7:24 AM #552107
I like it alot, but the only thing is: there were alot of effects, wich were great, but a lot less movement. I can't CC much since I can't see any real movement other then then the shot and the shot block.

With the shot: I think you should do a little more with the legs, they're not moving at all.
Zed
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Mar 1, 2010 8:57 PM #552213
I think the punch at the end lacked force and the movement in that area was generally off and unreal, but other than that I liked the cinematic style.
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