Modern Warfare 2: Build-A-Class!

Started by: The Dude | Replies: 87 | Views: 2,781

Phosphorus
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Mar 28, 2010 8:20 AM #560267
you really shouldn't be adsing with shotguns anyways, i say lose the sight and use grip instead
Flood
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Mar 28, 2010 8:27 AM #560268
That would be a better idea.
Cosmo

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Mar 28, 2010 10:14 AM #560274
things cosmo says **** you to:
goddamn grenade launchers with scavenger
me and my buddies are gonna put a claymore here and here and here and here then wait in the corner looking at the same door
imma blast you with 6000 shots with my awesome automatic shotgun! **** aiming LETS SPRAY NIGGA
oh look i'll just kill this guy and WAT WHY DID HE ****ING SPAWN RIGHT BEHIND ME NOOOO
cool i just killed that WAT HE'S NOT DEAD AH HE JUST KILT ME WITH HIS PISTOL
WHY DID YOU TAKE AWAY THE CARE PACKAGE GLITCH, THAT WAS THE ONLY ONE I LIKED AND IT WAS FUN AS SHIT
oh imma just give you 8 uav's in a row for your care packages, YOU DESERVE IT SON
****ING CONNECTION AAARRRGGGG
your a fag no your a fag dude stop being a fag, your so gay, i ****ed your momma last night, blah blah insert same 5 insults here

My run and gun class:
ump45 with silencer or fmj
M9 with silencer or tactical
throwing knife and stun

marthon
stopping power or cold blooded
steady aim or ninja

sneaky sniper:
M21 with silencer
TMP with silencer

claymore and stun

scavenger
cold blooded
ninja

just ol sniper joe:
intervention with fmj
TMP

claymore and stun

slight of hand
stopping power
ninja

kick ass and take scalps:
Ak47 with silencer
stinger

slight o hand
stopping power
steady aim
Saline
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Apr 4, 2010 5:21 PM #563779
Quote from Flood


EDIT: @Saline, I don't see how Lightweight is "faggy" at all.


Oh let me just get into your spawn in the first five seconds of the game.
Dinomut
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Apr 9, 2010 6:42 AM #566093
"JJ"
Primary : EBR
Attachments : FMJ

Secondary : Magnum
Attachment : Tac Knife

Equipment : Throwing Knife / Smoke Grenade

Perk 1 : Marathon Pro (always sprinting)
Perk 2 : Lightweight Pro (way too fast)
Perk 3 : Commando Pro (knife EVERYONE)

I Got a 27 streak with that class (6 of them throwing knife kills).
-------------------------------------------------------
"chink"
Primary : M16
Attachment : ACOG Scope (holy shit this is the best attachment possible for the M16)

Secondary : Javelin (you get so many ****ing points from taking out harriers / coptas and its so ****ing easy)

Equipment : Semtex / Flash Grenades

Perk 1 : Scavenger Pro (Multiple Javelins / can fire the M16 liberally)
Perk 2 : Stopping Power Pro (if you get someone with 2 of the 3 rounds in a burst from M16 you kill them even if you hit their ****ing hands)
Perk 3 : Commando Pro (No fall damage / ACOG can be difficult in super close range situations)
That's by far my best thought out class. It literally works in every single ****ing situation possible. I have never once wanted to switch classes from this because it wasn't the right situation.
----------------------------------------------------------------------------------------------------------------------------
"Custom Class 5"
Primary : ACR
Attachment : Red Dot

Secondary : Striker (best ****ing gun ever. So much ammo, so much damage, so ****ing accurate.)
Attachment : Grip

Equipment : Frag / Stun Grenades

Perk 1 : Marathon Pro
Perk 2 : Stopping Power Pro
Perk 3 : Sitrep
This is literally the weirdest class I've ever seen used by anyone, but it works strangely well. I use Sitrep to find snipers / campers n shit, then I use Marathon to sprint through all the in between space (I know enough alternate routes that I rarely need to shoot at anyone).
Once I get to the camped position is when it all really falls together. I'll get right near the camped spot, throw in a stun grenade, then cook a grenade and throw it in, then switch to Striker, rush in, and shoot up anyone and everyone inside before they can even turn around. From there I can use the ACR as a mid-long range weapon and take over the place of the campers, racking in a few kills before the campers show up again. From there I use my last stun grenade and blow them all away with the Striker, then return to camping. It gets dicey from there because I have no equipment to back me up, but the striker + Stopping power combo is usually enough to hold out for at least another wave.

Killstreaks:
Pred > Pavelow > Chopper Gunner
or
Carep > Harrier > Pavelow

Level 56, no prestige, 2 days 18 hours played
Title: The Mastadon (5:1 kd in a full-length ranked match)
Emblem: Throwing Knife (Game-winning killcam with a throwing knife) / The Wave (5:1 kd ratio in full-length match)
Blasphemer
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Apr 9, 2010 7:05 AM #566097
Real people just use the throwing knife and the knife melee.
LakE

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Apr 9, 2010 9:44 AM #566116
cLEAN:
F2000
M9 (THE MANLY ONE, NOT THE GIRLY M16 PISTOL)

Sleight of Hand
Hardline
Steady Aim

NO KILLSTREAK REWARDS. NO ATTACHMENTS. LIKE A BOSS.
Dinomut
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Apr 9, 2010 11:17 PM #566472
Why do you have hardline if you have no killstreak rewards.
Phosphorus
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Apr 10, 2010 12:39 AM #566500
Image
Tortuga
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Apr 10, 2010 3:53 PM #566887
Should have put bling on.
Dinomut
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Apr 11, 2010 5:33 AM #567364
And sitrep. Then it would be truly useless
zawmbee
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Apr 11, 2010 1:48 PM #567668
Why, oh why is the Tar 21 Red Dot Sight replaced with the shitty Mars Sight? It just became the ugliest gun ever. Nonetheless, it's still my favourite gun.

Tar 21 w/ Red Do- Mars Sight / Heart Beat Sensor
Stinger or P2000 w/ Red Dot Sight / FMJ
Semtex
Bling Pro
Cold Blooded Pro
Ninja Pro

Best stealth class. Period :L
Tortuga
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Apr 11, 2010 7:12 PM #567846
Tar is quite possibly the best gun for ghosting in the game, even with a silencer it is still amazing.
zawmbee
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Apr 11, 2010 7:25 PM #567849
I agree, sir. I normally just use it with a Silencer; Scavenger, Stopping Power and Ninja. Great for short-mid range kills.

Does anyone else prefer it over the Scar-H?
LakE

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Apr 11, 2010 8:34 PM #567891
The TAR-21 is one of my favourite ARs. The SCAR-H is one of my least favoured. Such a boring weapon. Same goes for the M4A1.
The UMP.45 sits as my favourite gun for a stealth class. There is no need for Stopping Power (Very little need for it with any gun other than the SRs, but SP really makes no difference). It has a large mag, controllable recoil, kills in 2-3 bullets in most cases., and decent range.

The set-up that I use most for S&D:
Intervention w/FMJ
USP w/Silencer

Sleight of Hand Pro
Stopping Power Pro
Ninja Pro

Claymore
Stun x2

This set up has gotten me AC-130's on Search and Destroy plenty of times. I considered it my "fallback" set-up. If all else fails, that class won't.