Ive actually created the boxes after I animated the guy, I didnt know they'll be there.I might add the arms but Im not sure,
http://tawnik.xf.cz/jumper.mov
http://www.youtube.com/watch?v=Jbb_AGloqbo
C&C please
Quote from TortugaHonestly, i think you can do better.
Quote from TortugaThe jumps seemed to lack force and it looked as though the gravity was a bit weak, if you just heavy spaced that a bit more than i think that would solve that problem, maybe add a bit more anticipation to the jumps?
And the landings weren't particularly good, when he lands you need to add more of a reaction, in the knees, and a little jerk or something in the upper body to show that he suddenly stopped moving.
Quote from MiccoolWell it was nice and smooth, it just didn't look natural. Then again I understand how hard animating 3d like this is. btw offtopic question, do they have an onion type feature in 3dsmax or maya, or w/e you use?
Quote from AsSeenOnTVHe kind of stopped and hovered over the second box a little. You seem to be lacking flow somehow.
Quote from AsSeenOnTVTry not animating between poses, just frame by frame.
Quote from TawnikYou're being really helpful !! Thank you.
7-8f, Im a dumbass
the first "jump" isnt "jump" hes supposed to be standing on his arms, check this out, Ive stopped typing and edited the animation so you can see (Ive also changed the feet position on frames 0-6, now it looks better but I will have to tweak that, I know why it looked bad and I know what you mean by everything has to be moving forward, you're very good Zed ! Really, thanks, you're being very helpful :)
http://tawnik.xf.cz/jumper2.mov
now it might look even more shitty, because when hes standing on his arms, then he has to jump from that position back to the standing position, so his body should get higher as hes jumping off the first box and he doesnt do that, he just bends and goes down, thats awkward, now I notice that, it wasnt that obvious when the arms werent there.. I also notice the jerkyness, the arms arent really polished, they're there just to show you the idea.
I dont really understand this "Keep his lift-off leg straight for a frame or so longer too, and then make it so that instead of landing as vertically as he is in frames 20 and 21" could you please explain it a lil bit more ? :)
and please, what do you mean by "move him back a load further"