Eagle Backflip Cliff

Started by: ItalianAnimator | Replies: 7 | Views: 593

ItalianAnimator

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Mar 16, 2010 10:57 PM #556648
This is a my animation { Not the first }

Image
Zed
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Mar 16, 2010 11:07 PM #556649
You need to keep the flow going. If he starts off spinning, he can't stop in the air. There's nothing for him to push against.

Also, when jumping he needs to bend his knees a lot more, otherwise there won't be enough force to push off the ground at all.

Watch the foot placement too.

Maybe add more easing.

Some of the positions of the legs in the rotation were ok though.

I recommend you post in the beginner's section for a while.
bubbles
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Mar 17, 2010 5:08 PM #556825
Hmm, the feet slide around a lot. I allso don't like the sudden stop in the uum "run" it should flow more, theres a lot to work on, easing, stiffness, flowyness, and physics.
Oh, zed beat me to all of that....
damn it I got ninja'd again! :(
te6
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Mar 17, 2010 8:50 PM #556867
toooooooooooooo spaced. needs alot more easing.
bubbles
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Mar 17, 2010 10:02 PM #556888
Quote from te6
toooooooooooooo spaced. needs alot more easing.

Is that all you say?
Peppar
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Mar 19, 2010 11:32 AM #557340
Quote from te6
toooooooooooooo spaced. needs alot more easing.
you could of gave more constructive critisism. The feet slide, needs more easing. example: -|--|---|----|---|--|-|

Conclusion: when a object goes faster then at midpoint starts slowing down.

(but not too much.)
Tawnik
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Mar 19, 2010 12:14 PM #557342
http://www.youtube.com/watch?v=hYVX_9ZsLxM

if you connect all the middle points of the pelvis that it goes through you should get nice, fluid arc, not a jerky one, try recreate this video, video reference always helps ;)
Peppar
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Mar 19, 2010 12:32 PM #557344
Thank you, Tawnik. :D Italiananimator, you are lucky to get this c&c.